W4 Games @w4games.com Company of veteran @godotengine.org contributors providing commercial OSS products and services. #GodotEngine
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Picster (Raffaele Picca) @picster.bsky.social Part of Bippinbits 🧡 Working on PVKK: Planetenverteidigungskanonenkommandant & Dome Keeper during the day. Solo hobby dev making MOLDRISE at night -> wishlist and play demo: https://store.steampowered.com/app/4519130/MOLDRISE/
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
Damion Schubert @zenofdesign.com a longtime industry vet, I make games and lead design teams, and am looking for my next opportunity. Check out my rarely updated blog at http://www.zenofdesign.com
I'm a white cis straight male (he/him), an ally albeit an occasionally imperfect one.
Frankenroze @frankenroze.bsky.social 💀 Twitch Affiliate | Technomancer | Mental Health Advocate 💀
🏢 Senior IT Engineer looking for work | former Obsidian Entertainment/Blizzard/Square Enix Alumni 🎓
🧠 Opinions are my own. 👀
Ben Golus @bgolus.bsky.social Principle Tech Artist, Graphics Programmer, general Game Dev, racing snail at Tuatara VFX. (he\him)
https://bgolus.medium.com/
https://ko-fi.com/bgolus
Chris Plante @plante.bsky.social host and founder, Post Games
co-host, The Besties
https://www.patreon.com/c/PostGames
https://postgame.substack.com/
https://podcasts.apple.com/us/podcast/post-games/id1815131711
Signal: plante.01
Adriaan @adriaan.games Director at Hidden Folks (https://hiddenfolks.com).
Game designer of many games (https://adriaan.games).
Usability contributor for the Godot Engine.
Organizer & investor at https://midgame.fund.
Ricky Gervais @mrrickygervais.bsky.social Comedy God
GDC Festival of Gaming @officialgdc.bsky.social GDC Festival of Gaming returns March 1-5, 2027, in San Francisco!
Erin Catto @erincatto.bsky.social I created Box2D. I enjoy all kinds of programming, but specialize in physics and animation. Working on The Legend of California.
A Shell in the Pit @ashellinthepit.com ashellinthepit.com
#gameaudio
#gametrailers
made fish.game
70+ titles
FNAF, Pacific Drive, Little Kitty Big City, Goose Game, Chicory, Sneaky Sasquatch, Rogue Legacy, @smartereveryday
Andre Weissflog @flohofwoe.bsky.social Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/)
https://github.com/floooh/
@floooh@mastodon.gamedev.place
Jordan Middler @jordanmiddler.bsky.social Journalist, VGC.
Host, The VGC Podcast.
Scotland.
lookingfor.game @lookingfor.game lookingfor.game is a weekly newsletter from @lucyjames.games that highlights upcoming PC games and delivers demo codes straight to your inbox. Let’s find your next favorite game.
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes. Previously ZeniMax Online, WB
Blog: https://alextardif.com/eden.html
Vancouver Retro Gaming Expo @vanretrogaming.bsky.social Vancouver Retro Gaming Expo is an all-ages, licensed event celebrating retro gaming, with vendors, tournaments, guests, music, panels, & more.
https://www.vancouvergamingexpo.com
Vancouver Game Garden @vangamegarden.bsky.social https://vangamegarden.com/
Official account for Vancouver Game Garden, a public event showcasing local games and art in Vancouver, BC!
June 13 & 14, 2026 | Roundhouse Community Centre
Josh Sawyer @jesawyer.bsky.social Director of Pentiment, Pillars of Eternity I & II, Fallout: New Vegas. Studio Design Director @ Obsidian Entertainment. 🇺🇸EN/🇩🇪DE ♂
Interview/conference inquiries to pr@obsidian.net
IllusionOfMana @illusionofmana.bsky.social 2D/3D General Artist, Animator, and Programmer.
Working @ Eden Industries.
Personal Project: Witch Of Arcadia
Get To Know Me-> https://www.illusionofmana.art/LinkMe.html
Big Hearts @applefries
Originator of the term "Mixels" for non standard pixel art
reid @reidfaulkner.bsky.social 2D/3D Game Animator at Eden Industries / Prev: Atomic Cartoons, Slap Happy / Fantasy dungeon sicko / 🇨🇦 / reidfaulknerart@gmail.com
Mattias Ljungström @spacesofplay.com minc.dev, spacesofplay.com, based in berlin.
Bithell Games @bithellgames.bsky.social 🎮 We make indie games!
🦇 Wishlist VAMPIRIUM: 1997 on Steam
🛒 store.steampowered.com/app/4035190/Vampirium_1997
🔗 linktr.ee/bithellgames
Mayor May Knott 🎀💀🎀 AVAILABLE NOW! @mayormayknott.bsky.social A "creepy cozy" 3D adventure game about rebuilding a haunted ghost town, meeting weird creatures, and listening to ridiculous music!
Available Now on Steam!
https://store.steampowered.com/app/2377450?utm_source=bsky&utm_campaign=launch&utm_medium=profile
Wookash Podcast @gameengineering.bsky.social https://youtube.com/@WookashPodcast
Michael Geist @mgeist.bsky.social Law Professor, Canada Research Chair in Internet and E-commerce Law, University of Ottawa
www.michaelgeist.ca
Law Bytes Podcast: https://open.spotify.com/show/5iDUCcDrkzGai0OdTgoucv
http://mgeist.substack.com
Brian Cronin @briangcronin.bsky.social Game dev working on Slumber Realm 🎲💤 @chuggagames.bsky.social
Formerly Monster Train, Natural Selection 2, Inkbound
Ignacio Castano @icastano.bsky.social Master swimmer, mountain climber, and stand up coder.
I work on texture processing tools at Ludicon.
Formerly at Roblox, Thekla (The Witness), NVIDIA, OddWorld, Relic, Crytek.
Wavedash @wavedash.com Play great games in your browser. No downloads. No installs. No cloud streaming. An open gaming platform built from the ground up for the modern web. wavedash.com
bboczula @bboczula.bsky.social SMTS Software Development Engineer at AMD
Simon Carter @bbbscarter.bsky.social Shiny headed game developer. Formerly of Google DeepMind, Bullfrog, Big Blue Box, Lionhead, No Man's Sky. Co-creator of Dungeon Keeper and Fable.
Posts likely to be about #gamedev #godot #emacs #coding
MicroConf @microconf.com The largest community for independent SaaS founders, co-founded by @robwalling.com.
Join our online community: microconf.com/connect
Or meet up in person at our world-renowned events: microconf.com/upcoming-events
Hourly Cosmos @hourlycosmos.bsky.social Photo sharing bot for planetary and deep space images.
Run by @kevinmgill.bsky.social
Content providers added with permission.
Mayor Zohran Kwame Mamdani @mayor.nyc.gov Fighting every day to deliver a city that working New Yorkers can actually afford. Mayor of New York City.
Ludum Dare @ludumdare.com The worlds largest online #GameJam, established in 2002. Join us every April & October. #LDJam
Adam Sawicki @asawicki.info Independent graphics programmer. Previously at AMD, Intel, Microsoft, gamedev, television... Developer of VMA, D3D12MA, D3d12info projects.
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
AZO @azostuff.bsky.social Co-founder and 'Animation Department' at Outerloop Games
DOSA DIVAS out APRIL 14
https://store.steampowered.com/app/2950710/Dosa_Divas/
MentorCruise @mentorcruise.com The go-to place for expert advice and mentorship.
Game Developer @gamedeveloper.bsky.social Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
Press requests: news@gamedeveloper.com
Tips: tips@gamedeveloper.com
ChristinaC.🏳️🌈🏳️⚧️ @christinacoffin.bsky.social Ex-AAA Rendering+Optimisation Programmer
TechArtist, Designer. Stylized Art.
#indiedev #gamedev 🏳️⚧️
Shader Illusionist
AssassinsCreed2 / FarCry2 / BF3 / MidnightClub 2+3
#NoAI
She/Her
SoCal girl living in 🇸🇪
mastodon.gamedev.place/@ChristinaCoffin
Robin-Yann Storm @rystorm.com Product & Tool UX Designer, Freelance Workflow Consultant @ https://rystorm.com/
Previously Hytale, Apple, Guerrilla, IO-Interactive, and more. Organizes the Tool Design & OpenUSD Roundtables at GDC.
I get really excited about workflows!
Rémi Verschelde @akien.bsky.social @godotengine.org project maintainer & @w4games.com co-founder (he/him).
Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen.
Also on: @akien@mastodon.gamedev.place.
Andrew Willmott @andrewwillmott.bsky.social Machynlleth / London
Graphics / Systems / R&D
Work: Helioflow, Odyssey, Wayve, Football Manager, Spore, SimCity, Sims
https://github.com/andrewwillmott
https://www.andrewwillmott.com
https://soundcloud.com/radiator-8/albums
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
Jade Rubick @jaderubick.bsky.social I write the Engineering Leadership Weekly newsletter at https://www.rubick.com and host the Decoding Leadership podcast.
Human specialist. He/him. Former VPE at New Relic, Gremlin, Mode, etc.
Music at: https://bsky.app/profile/jadethree.bsky.social
Kamran Ayub @kamranicus.com 🎙️ Podcast Host @typescript.fm
👾 Creator: KeepTrackOfMyGames.com
🎥 Pluralsight Author: bit.ly/KamranOnPluralsight
💸 Money Talks: kamranicus.com/money
Corporate quitter bringing back summers off 🌞
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
Nuno Afonso @nafonsopt.bsky.social Developer of Ark Vcs. a Version Control System with games in mind https://ark-vcs.com
Raj Patel @rajio.bsky.social Award winning Director of Marketing & Communications for video games.
IGDA, BAFTA, Canadian Game Awards Judge.
Speaker, Advocate, Snacker & Flâneur!
Reach out if you want to work together or need help with stuff.
✉️raj@ohmpage.ca
🍁Toronto, Canada
SteamDB @steamdb.info 👀 Tracking all things Valve and Steam.
ℹ️ We are not affiliated with Valve in any way.
🦋 By @xpaw.me 🌐 https://steamdb.info/
Valve @valvesoftware.com We make games, Steam, and hardware.
https://valvesoftware.com
For support, visit https://help.steampowered.com.
CIRA @cira.ca CIRA is the non-profit that manages the .CA domain and works hard to build a trusted internet for Canadians.
cira.ca
Cody Albert @codyjero.me Support main, tank offspec IRL. Senior DevRel Engineer at Epic Games. Opinions are my own.
Global Affairs Canada @globalaffairs.canada.ca Official account for Global Affairs Canada
Français: @affairesmondiales.canada.ca
Terms: http://international.gc.ca/socialmedia
@spacetimedb.bsky.social @spacetimedb.bsky.social
@viffest.bsky.social @viffest.bsky.social
Kronok @kronok.bsky.social Working on Scythe, a modern level editor for UE5 that's inspired by Valve's Source 2 Hammer.
https://ScytheEditor.com
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Lars Thießen @larstofus.bsky.social Senior Gameplay Programmer and former gamedev professor.
he/him
Blog: https://larstofus.com/
DMs are open.
Andrew Fray Helps Automate Video Games @andrewfray.dev Ex: Roll7, Spry Fox. Now: helping teams ship faster with test automation, also Brum Indies.
https://automatedaf.dev https://atig.dev
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Koly @kolyasisan.bsky.social Graphics programmer @ Ice-Pick Lodge, IIDX enjoyer & lousy shitposter. There's barely anything professional on this account. Greatly dislike the current invasion of ukraine.
@ceruleite.bsky.social @ceruleite.bsky.social Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Babylon.js Official account @babylonjs.bsky.social Official account for Babylon.js, the powerful, beautiful, simple, open-source web rendering engine.
Website: www.babylonjs.com
Forum: forum.babylonjs.com
Nicolas Lopez @nicolas-lopez.bsky.social Technical Architect and GPU Plumber on Assassin's Creed & Anvil Engine at Ubisoft MTL. I speak for myself.
Stephen Hill @selfshadow.com
Christer Ericson @christerericson.bsky.social Personal opinions on gamedev, tech, and (sigh) politics. Skepticism. Science. Snark. Author (RTCD). Ex-Activision, ex-Sony, ex-Neversoft, ex-uni lecturer.
@idsoftwaretiago.bsky.social @idsoftwaretiago.bsky.social Rendering Tech Director @ id Software, DOOM, Wolf2, idTech. Prev Crytek, Far Cry, Crysis Series, CryENGINE. http://linkedin.com/in/tsousa My opinions & POVs
Buildstash - manage software binaries @buildstash.com For app, game, and embedded teams - store and manage all your builds, share with your team, distribute to testers, manage rollouts, and deploy to stores 🚀
https://buildstash.com
Alex Darby // darbotron 🛹 @darbotron.bsky.social Programmer & Designer. Human, husband, parent, skateboarder. Gamedev since '96. Company founder. BAFTA member & winner. GameDevHeroes Programming Hero 2019. Co-creator DJ Hero. #UKGI Cthulhu fhtagn ;,;
www.darbotron.com
www.linkedin.com/in/darbotron
ID@XBOX @idatxbox.bsky.social Celebrating independent games & helping you self-publish games to XBOX 💚
Official Links 📺 https://linktr.ee/idatxbox
Contact us 💌 id@xbox.com
Duncan Jones @manmademoon.bsky.social I helped make Moon, Source Code, Warcraft, Mute and just finished making ROGUE TROOPER, out in 2026!
Also made the graphic novel MADI and the kids Stenton & Zowie.
Seance Collective @seancecollective.bsky.social An indie game studio summoning artful digital experiences to the mainstream.🕯️✨
Located in Vancouver, BC
www.seancecollective.com
Noel Berry @noelfb.bsky.social Sometimes, when I'm in the right mood, I make video games and art. Or something.
Made Celeste with friends, working on City of None and Jumper at EXOK.
www.noelberry.ca
morgan @morgan3d.bsky.social Morgan McGuire - Gone Sailing! Now on the Salish Sea.
Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
Adam Marrs @acmarrs.bsky.social Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
Joe Wintergreen @joewintergreen.com video game dev. weird west, influx redux, much much more
buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/
internet blog on the internet: https://www.joewintergreen.com/
friendly dev chat: http://discord.gg/TyexPhe
he/him
Eka | Dosa Divas @ekanaut.bsky.social Out now https://outerloopgames.com/dosa
Director on Dosa Divas, Thirsty Suitors, Falcon Age. Co-Founder and Creative Director at Outerloop Games. Design, narrative, art, biz, UI/UX, production. Uplifting marginalized devs.
Robert Yang @radiatoryang.bsky.social gay artist, game dev // website: https://debacle.us // auckland, aotearoa new zealand
just released Radiator Forever, a gay game collection: https://radiator.debacle.us
making Tryhard, a gay rugby RPG: https://store.steampowered.com/app/3443270/Tryhard/
Craven Moorhaus @craveninouterspace.bsky.social Music Composer/producer, video editor, sound designer, co-writer and co-founder of Auralnauts
https://www.youtube.com/@CravenInOuterSpace
patreon.com/cravenmoorhaus
Auralnauts @auralnauts.bsky.social We make comedies out of things that weren't comedies. https://youtube.com/auralnauts
We are @craveninouterspace.bsky.social and @zakkoonce.bsky.social
Aaron Lake @orbitalnine.bsky.social Indie game developer. I created Brain It On! and other challenging physics puzzle games. Discord: https://discord.gg/qTu4fpy
Bart // Vertex Rage @vertexrage.bsky.social I'm a solo game dev and 3D generalist. Always learning, building, and sharing the process.
My assets & work: https://linktr.ee/vertexrage
#IndieDev #SoloDev #b3d #GodotEngine #UE5 #Unity3d #NoAI
Matt | Play DARK ROOMS! @pmrd.net Creating 'Incoherence: Dark Rooms' - It's basically "Survival Horror Blue Prince"
TRY DARK ROOMS: darkroomsgame.com
KICKSTARTER: tinyurl.com/yc5t3577
Québec, Canada
SEAN ORR @seanorr.bsky.social Vancouver city councillor
OnlyDevs - Indie Discord @onlydevshub.bsky.social We are an invite-only, pro-human, indie developer community. We grow together in our game development journeys. Both game artists and game developers, big or small, are welcomed.
📥 DM US FOR AN INVITE! #OnlyDevs #GameDev #IndieDev #GameArt #NoAI
Ari Arnbjörnsson @flassari.bsky.social Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://ari.games for my presentations!
11 bit studios @11bitstudios.bsky.social A video games company devoted to creating and publishing meaningful games. Join our discord! http://discord.gg/11bitstudios
BLACKFROST: The Long Dark 2 @blackfrostgame.bsky.social Official account for the survival game by Hinterland. Operated by @hinterland.bsky.social
More Info: https://www.hinterland.com/creations/blackfrost
Wishlist Here:
https://store.steampowered.com/app/1586260/BLACKFROST_The_Long_Dark_2/
XBOX @xbox.com Gaming since 2001
PlayStation @playstation.com Official PlayStation account. Updates on PS5, PlayStation VR2, PlayStation Plus, PS4 and more.
Steam @steampowered.com Steam, The Ultimate Online Game Platform.
For support: http://help.steampowered.com/en/
Dominic Monn @dmonn.com Founder of MentorCruise.com – I like to build difficult things.
Jake Birkett - Veteran Indie @greyalien.bsky.social Indie developer since 2005, owner of Grey Alien Games. Working on Forbidden Solitaire (watch the trailer!) Creator of Ancient Enemy, Shadowhand, Regency Solitaire + more. Retro games fan. Please buy our games. Thx. https://www.greyaliengames.com/
Jeffery Simpson @jefferysimpson.bsky.social Community Game Developer. He/Him.
Nate Ritter @nateritter.com Helping SaaS founders get unstuck, 3 exits, startup advisor, fCTO & founder
→ Knowledge: https://writings.founderlabs.io
→ Community: https://founderlabs.io/community
→ 1-on-1 to get unstuck: https://nateritter.com
Stefan Reinalter @molecularmusing.bsky.social Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social)
https://liveplusplus.tech
Jeremy Laumon 🚄 Game Camp @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker