Jason Schreier @jasonschreier.bsky.social Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | Email: jschreier@gmail.com | Signal: jschreier.10
Tyler Glaiel @tylerglaiel.com Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics!
tylerglaiel.com
Caleb Goellner @calebgoellner.bsky.social Eisner, Webby, & Telly Award-winning writer.
GHOST CAGE at Image Comics
TMNT x Naruto at IDW
Minnie Pouches in the MicroRealm at Top Shelf
@bal1boy.bsky.social @bal1boy.bsky.social Just here to talk about basketball
MonoGame @monogame.net MonoGame is a free and open source C# framework, inspired by XNA, used by game developers to make games for Desktop, consoles and mobiles.
http://www.monogame.net/donate/
Bob Nystrom @stuffwithstuff.com Dad, husband, brother, son. Working on Dart at Google, ex-game dev at EA, wrote "Game Programming Patterns" and "Crafting Interpreters". http://stuffwithstuff.com/
Tangled @tangled.org https://tangled.org is the next-generation social coding platform.
→ Docs: https://docs.tangled.org
→ Discord: chat.tangled.org
→ IRC: #tangled @ libera.chat
Justin Garrison @justingarrison.com Linux and Linux accessories
Host of @fafo.fm
Work at @siderolabs.com
justingarrison.com
DM justingarrison.com/signal
Alt @justins-alt.bsky.social
Noel Berry @noelfb.bsky.social Sometimes, when I'm in the right mood, I make video games and art. Or something.
Made Celeste with friends, working on City of None and Jumper at EXOK.
www.noelberry.ca
Matheus Lima @terriblesoftware.org 💡 Posting about Software, Management, and Tech
👨💻 Engineering Manager @ Tremendous
🚀 Previously, Sr. Software Engineer @ Carta
✍️ terriblesoftware.org
Mark Cuban @mcuban.bsky.social Entrepreneur
Costplusdrugs.com
@ading.dev @ading.dev
boba @bobatealee.com
TimOfLegend @timoflegend.bsky.social Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
Josh Sawyer @jesawyer.bsky.social Director of Pentiment, Pillars of Eternity I & II, Fallout: New Vegas. Studio Design Director @ Obsidian Entertainment. 🇺🇸EN/🇩🇪DE ♂
Interview/conference inquiries to pr@obsidian.net
Rami Ismail (رامي) @ramiismail.com I help good people make good games in good ways. https://ramiismail.com/
Jeff Hamilton @jeffhamilton.bsky.social Game designer at Blizzard. He/him. Fan of: comics, music, archery, my cats. Personal account, all opinions are just mine.
formerly @jeffahamilton on Twitter
https://jhamilton.bearblog.dev/blog/ for blog-shaped thoughts
Ricky Haggett @rickyhaggett.bsky.social Makes games at Hollow Ponds. FLOCK / I am Dead / the Wilmot games / Loot Rascals / Hohokum / Frobisher / Super Exploding Zoo / Tenya Wanya Teens / Wiiild Rumpus! Reluctant grasper of nettles. He/him
Icon by Richard Hogg, header image from Flock
Tom Francis @pentadact.com Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
Steven Lumpkin @silent0siris.bsky.social Principal Narrative Designer @ Riot R&D - Horizon Forbidden West - The Secret World - Warhammer 40,000 Eternal Crusade - RollerCoaster Tycoon World
Jan Willem Nijman @jwaaaap.com Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com.
www.jwaaaap.com
JD Hassel (He/Him) @jandavidhassel.bsky.social Private account, mostly Warhammer;
Senior Game Designer for EA DICE;
Worked on games you know and on games precious few played.
https://www.linkedin.com/in/jandavidhassel
Tanya X. Short @tanyaxshort.bsky.social Captain of Kitfox Games (Streets of Fortuna, Boyfriend Dungeon, Dwarf Fortress, Caves of Qud). Co-director of Pixelles & Polaris. She/her. Be full of love. Put in the effort.
Damion Schubert @zenofdesign.com a longtime industry vet, I make games and lead design teams, and am looking for my next opportunity. Check out my rarely updated blog at http://www.zenofdesign.com
I'm a white cis straight male (he/him), an ally albeit an occasionally imperfect one.
Jim Rossignol @rossignol.bsky.social Writer. Makes books, games.
Co-founded Rock, Paper, Shotgun and Big Robot (Sir, You Are Being Hunted). Now: TEETH RPG, MILESHIPS. And https://oldmenrunningtheworld.com/
email: jim at big-robot.com
Osama Dorias @osamadorias.bsky.social Creative Director @heartloopgames.bsky.social . Prev: Blizzard, WB Games, Ubisoft, etc... One of the Habibis. Professor at Dawson College. GDC Advisor. TEDx Speaker.
J. Kyle Pittman @piratehearts.com He/him. Game Designer. Co-Founder at Minor Key Games, Senior Programmer at Gearbox. Married to @spiffysteph.bsky.social.
https://linktr.ee/piratehearts
Nicholas G Cameron @ngcameron.com ● Senior Level Designer at Respawn Entertainment
● Writing @ https://electricavenues.net/
● TTRPG side projects
● Formerly @RamblingCameron on Twitter
● Wife @devonrubinart.bsky.social
● games/fantasy/climate ● he/him
Joe Wintergreen @joewintergreen.com video game dev. weird west, influx redux, much much more
buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/
internet blog on the internet: https://www.joewintergreen.com/
friendly dev chat: http://discord.gg/TyexPhe
he/him
Dave Grossman likes pizza @thatdave.bsky.social Gamedev designer/writer/director - Monkey Island, Day of the Tentacle, Pajama Sam, Sam & Max, Wolf Among Us, etc. Most recently, Return to Monkey Island! Currently fiddling around with a game about paper. Halloween-liker, food-maker, dad.
Ron Gilbert @grumpygamer.com Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
Robert Makes Games @rjs.bsky.social Dad, Veteran Lead Game Systems Designer, I make Player-Centric Systems about Progression and Investment.
🔜 Brawl Stars @ Supercell in 🇫🇮, Formerly Fortnite Systems, VALORANT Competitive, Destiny 2 Systems, Magic R&D
Portfolio at https://robertmakesgam.es/
nic tringali @nictringali.bsky.social game? designer??
Amberspire ~ s.team/a/3350750
The Banished Vault ~ s.team/a/2341070
design diaries, newsletter ~ lunardivision.net/
blogs ~ blog.enceledean.com
analog games ~ enceledean.itch.io
design chats ~ paperlabyrinths.com
a they in Chicago
Scavenger @paigehix.bsky.social Senior Combat Designer at Santa Monica Studio. Frmr Wonderstorm, Blizzard. All thoughts posted are my own. She/her. Cymraeg, Gaeilge, agus Gàidhlig. Hyena facts. PFP by
@CiderBunArt #GameDev
Matthew Gallant @gangles.bsky.social Game Director at Naughty Dog • Intergalactic: The Heretic Prophet • Worked on The Last of Us Part I & II, Uncharted 4 • Accessibility tinkerer • ⚜️QC🇨🇦CA http://gangles.ca/
Frank Lantz @flantz.bsky.social game designer
Alexander King @literallyaking.com Game Designer, Economy/System Design. Adjunct Professor at NYU Game Center & Parsons DT. Staff Data Analyst for ACT-UAW Local 7902. Spreadsheet aficionado.
(He/Him)
Paul ✍🏻 Dean @paullicino.bsky.social Nebula-nominated writer/games designer in Vancouver, BC - Pacific Drive, Paranoia, Magical Kitties, Zafir, Feng Shui, Maia etc. Did acres of crit/journalism. NDP volunteer.
He/him.🏳️🌈🍉I don't regularly check notifs, email in Linktree!
linktr.ee/paullicino
Andrew Carl @andrewcarl.bsky.social He/They, #GameDev Senior Systems Designer at Respawn. Prev work: Skylanders, Crash Bandicoot N.Sane Trilogy, Destiny 2 THPS 1+2 at Vicarious Visions, Diablo IV at Blizzard. Views are my own
Gouache Airship 🏳️⚧️🌈🦄 @gouacheairship.com Everything is better with more airship! ™
Pick up Amber on Steam!
https://store.steampowered.com/app/2653880/Amber/
Michelle Flamm (Looking for Work) @kaieta.bsky.social Senior Game Designer (Systems) Looking for Work (formerly Echtra, Bioware, Zenimax, Obsidian, and more). Chicago Native, Sam Haight's Bastard, End Boss of the Internet, PADI certified Mermaid, Hater of Digital Seagulls VAMO
Max Nichols @maxnichols.bsky.social He/him. Sr. Game Designer. Prev: Epic, Bungie, Turbine, more.
I run @HyruleInterviews.bsky.social
Blog: namelessquality.com
Portfolio: maxnicholsdesign.com
Erik Robson @erikrobson.net Game/level designer | LFW | Valve (Portal 2, CSGO, DOTA 2, The Lab, Artifact) | Double Fine (Psychonauts, Brutal Legend) | 3DO ()
25+ years making games professionally. On Signal @ ErikRobson.47
Husband, father, PNW, living through Interesting Times
Mike Cook @mtrc.bsky.social AI and creativity researcher (not that kind of AI) at King's College London. I make things that make things. I also livecode, design games and wrote https://linktr.ee/next_level
http://www.possibilityspace.org | they/he/any
Kyle McKernan @spacetreasured.bsky.social Award-winning game director, designer
@ko-op.com
Co-director, Goodbye Volcano High
Lead UI/UX designer, Young Suns
Director, ********
Seth Rosen @sirrosen.bsky.social Burned out. Nectar Vector next. Before: Game Director + Lead Designer on Pacific Drive, Designer on Bioshock Infinite, various Don't Starve things, and Mafia 3. Liked Movie. Boston area. he/him
allison steele, organic human person @trulyaliem.bsky.social game designer by day, crazy cat lady by night. current: senior systems designer 2, world of warcraft. previous: magic: the gathering (+online)
american. fan of constitutional rights, due process, and democracy. she/her.
🏳️🌈😷🐈🐈🏃♀️🎮
Chris Koeppel @badgermancer.bsky.social Game designer. Prev: Fortnite, Treyarch (Black Ops 4 & Black Ops Cold War), etc. Opinions are my own and they are terrible.
Will McNeese @willmcneese.bsky.social Game designer. QA. Believer in the power of video games. (He/Him)
willmcneese.carrd.co
Rachel Vought @rachelbydesign.bsky.social Lead Quest Designer for World of Warcraft. I make quests, manage designers, and have random thoughts about many things. All views expressed are my own. She/her.
LukeMakes @servus.bsky.social Maker of stuff.
Currently - ???
Previously - Lead Game Design: Predecessor, Elite Dangerous.
Hayden Scott-Baron @docky.games Game Designer.
Previously: Ustwo Games, Microsoft/Xbox, Frontier, Planet Coaster, Jurassic World Evo, Roller Coaster Tycoon 3 and more. He/they.
Elliot Hudson @ekhudson.bsky.social Game Director @ Blackbird Interactive
Made Hardspace: Shipbreaker
Trying to be a decent human being.
[ He / Him ]
Craig Morrison @silirrion.bsky.social https://www.feelinstrangelyfine.com/
Design Director @ Toca Boca | Founder http://startmakinggames.com | Once of Azeroth, Rubi-Ka, Hyboria, & other battlefields | Enthusiastic Optimist | Globetrotter | BAFTA Member | Painter of plastic things
Dan Johnson will design games for food @coil.bsky.social Schipperke owner @PNW
Game Systems Designer, one half of Secret Dinosaur and also the other half (previously Blizzard, Bungie, Irrational, etc)
Hire me! https://linktr.ee/djdesign.dev
#GameDev
he/him
Konstantinos Dimopoulos 🔜 Gamescom Dev @konstantinosd.bsky.social Game urbanist, game designer. Occasional city geographer, author, researcher, and educator. Teaching at D6 Learning.
Daniel Cook @danctheduck.bsky.social Chief Creative Officer: http://Spryfox.com
Blog: http://lostgarden.home.blog
@Danc@mastodon.gamedev.place
Game Design: Triple Town, Alphabear, Road Not Taken, Cozy Grove, etc
Nikki Kuppens @patt3rson.bsky.social Senior Game Designer @ Raw Power Games. Previously IO Interactive, Ubisoft Massive. Worked on The Division 1 & 2, Halo: Spartan Assault/Strike, Gatling Gears, Greed Corp. Opinions are my own.
Erik Odeldahl @erikodeldahl.eurosky.social Perpetually annoyed game designer, writer, mediocre musician. Chief Creative Officer at @fasttravelgames.bsky.social. Be nice.
Jake! @spriteborne.bsky.social Game Designer, he/him
SXSW Gaming Awards 2x nominee, IMB alumnus, industry panelist, showed off my game at the Smithsonian that one time
Email: Jake@Spriteborne.com
www.Spriteborne.com
www.Pickaxe.website
#indiegamedev #gunpla
Will Maiden @willmaiden.dev 🎮 Video Game Designer
📣 Big into Sci-Fi, comic books, spy and noir stories, Board Games, TTRPGs and probably a bunch of other things
🌎 Stockholm, Sweden
💼 chiefrebel.com
🚻 He/Him
🌐 https://linktr.ee/willmaiden
Birdman 🐦 @birdmandrew.bsky.social Senior Game Designer @ IO Interactive
Prev: Guerrilla | Horizon Online Project | Forbidden West | Zero Dawn | Killzone
My design work! https://portfolio.birdmandrew.com/
chris balser 🖤 @doomfunk.bsky.social systems designer. artist. writer. doer of silly voices. salmiakki advocate. worked on ESO, Starfield, Diablo 4, Cyberpunk 2. having one very, very long blonde moment.
Owen Goss @owengoss.com Canadian indie game designer/dev. Half of Milkbag Games: Fivefold, Kickoff League, Disco Zoo, FutureGrind, Sidewords, SantaCraft, Photobomb. Amateur potter. (he/him)
Links: owengoss.com
James "Care Level Zero" Henley @carelevelzero.bsky.social He/Him | 21+ Years in Design | Principal Designer at Red Hook Studios | Care Level Zero Inc. | Occasional #2DArt
Prev: Jade Empire, Mass Effect, Dragon Age, SWTOR, etc
#Twitch: twitch.tv/carelevelzero
#YouTube: https://www.youtube.com/carelevelzero
Megan M @memopotato.bsky.social Technical Designer @ Wooly Games. Prev. @ Blink, ustwo games. I like Avocadoes🥑. They/She. Passionate about making and designing more accessible games. @LBmentorship Mentor. Code Coven alumni. APX practitioner.
Russ Petersen @nitemoogle.bsky.social He/Him. Designer at Bungie on Marathon. This is a personal account. Former: Cliffhanger, Possibility Space, World of Warcraft
Kristina Åkerman @kristinakraah.bsky.social Junior Narrative Designer on Funcom’s @DuneAwakening.com
Previously Game Designer on "Dustborn" by @redthreadgames.bsky.social
Opinions are my own.
https://kristinakraah.no
James Horgan @krett.bsky.social Lead Game Designer. Formerly: Paladins, Realm Royale, Smite, Martial Arts Tycoon: Brazil. My views don't represent anything at all.
Alice Ruppert 🐴🎮 @malicedafirenze.bsky.social Horse Game Consultant. Game Designer, Producer, Writer. Creator of @themanequest.com and doing marketing at @okomotive.ch and @thoglistudios.com
Based in Zurich, Switzerland http://aliceruppert.ch/ (she/her)
Dave Shramek @dshramek.bsky.social Game designer and writer. Currently Broadsword and Star Wars: The Old Republic. Distressingly typical geek interests. He/him.
Isaiah Everin @signalsandlight.bsky.social Senior Combat Designer @ Notable Game Studio 🎮
Video essays on game design and media
Opinions are mine | He/Him 👾 | Gay 🏳️🌈 | Seattle
http://youtube.com/@signalsandlight
https://linktr.ee/SignalsAndLight
https://www.isaiaheverin.com
Chuck Jordan @sasquatchers.wtf Independent video game developer. He/him, pretty gay 🏳️🌈
Most recently made “Sasquatchers” for the Playdate
Formerly at Telltale Games, Maxis, LucasArts, and projects for Walt Disney Imagineering
Personal blog at https://www.spectrecollie.com/
Ian S. Frazier @tibermoon.bsky.social Game designer, forever DM, RPGphile, lover of musicals, painter of minis. Senior Creative Director on the Iron Man project at EA Motive. Opinions my own.
James Youngman @jyoungman.bsky.social He/him Game Designer, composer, writer
https://www.gamedeveloper.com/design/ten-lessons-over-ten-years
http://jamesyoungman.bandcamp.com
https://jyoungman.itch.io
Senior Tech Designer at Elsewhere. All opinions my own.
#gamedev | #gamedesign
Elliot Pinkus @maxmillion.bsky.social Senior Game/Systems Designer @ Epic Games. Previously: #PeopleCanFly, #DuneAwakening, #WatchDogsLegion, #GameOfThronesAscent. Bass Guitar in Parisian Museum. He/him
Matheus Cunegato @matheuscunegato.bsky.social Game Designer @ minigoofstudio.bsky.social
Wishlist Litany: https://tinyurl.com/litany-on-steam
Former Senior Game Designer @ Epic Games/Aquiris. Fortnite, Looney Tunes WoM, Islets Defense and Lead Game Designer of Horizon Chase 2
drajjon (Alexis) @alexisjanson.com #IndieDev, #GameDesign, musician, engineer, "Artisan of Joy"
DRAFT CARDS AND BATTLE! - Once Upon a Galaxy - galaxy.fun
my music - drajjon.bandcamp.com
occasionally a pretentious diva - twitch.tv/drajjon
Joel | Porch Weather Games @jhaddock.bsky.social Writer, Game Designer, Co-Founder of Porch Weather Games. Appreciator of pixels of all sizes. He/Him
Wishlist Camp Keepalive: Endless Summer - https://store.steampowered.com/app/3637630/Camp_Keepalive_Endless_Summer/
Linus Josephson @drivlinan.bsky.social Design Director @EA DICE
Battlefield 1942- present
Jojje Dalunde [gamedev] @indigowd.bsky.social Game Director & Founder @ Off-leash Interactive. Mostly posting about game development related topics.
Rémi @pixelremi.bsky.social I make games.
Senior Game Designer @Ubisoft
Prince of Persia : The Lost Crown
Bob Hess @nohbob.bsky.social Senior Content Designer at Standing Stone Games on DDO. Previously worked on WildStar, Firefall, and LoTRO. Work in GameDev. Opinions are my own and not my employer. He/Him
Alan @alanteachesthings.bsky.social Educator & Game Designer with crippling ADHD.
Follow me for insightful takes, terrible jokes and occasional rants into the aether.
Tito Lívio @titolivio.bsky.social Lead Game Designer during the day.
Indie Game Dev during the Night.
More on titoliv.io
Magnus 🌱 @haffisnatten.bsky.social Technical Game Designer, 3D Artist & Unreal Generalist | Enjoyer of art made by humans | He/Him
Rick Kolesar @kickrole.bsky.social Game Design Manager at Xbox-Microsoft Casual Games. Previously Sharkbite, Zynga, Amazon, Xbox-Good Science, and Xbox-Carbonated Games. www.rickkole.com
I make a lot of color matching games… please send help : )
Daniel Ribeiro @danielfrori.bsky.social game designer | c#, unity developer | founder of Astrum Games
currently working on my first 3D action game :)
@sirlin.bsky.social @sirlin.bsky.social Game designer. I wrote Playing to Win and created the Fantasy Strike world. http://patreon.com/sirlin
Zeljko Kos - Making Pompeii: The Legacy @zzeljkokos.bsky.social Solo dev, working on city builder Pompeii: The Legacy. Programmer and game designer since 1999. Co-founder of LGM Games & Overseer Games, owner of Siscia Games.
https://store.steampowered.com/app/2632240/Pompeii_The_Legacy/?utm_source=bs&utm_campaign=h2
Lucas Marossi @marossilucas.bsky.social producer Mad Mimic
「Lavie」 of white roses. @lavieazure.bsky.social [🏳️⚧️ she/they]
[dumb stupid lesbian flirt thing constantly in love who is figuring out life]
[⚢ ❤️🧡🤍🩷💜 poly]
I am a WOKE game designer from Brazil.
Woked on CODE Bunny.
Wokes:
linktr.ee/lavie_azure
Stefano di Pace @stedipace.bsky.social I zoned out a few years ago and never zoned back in
making things (games and/or music) on twitch sometimes (https://www.twitch.tv/stedipace)
(he/him)
PT🇧🇷/ENG🇬🇧
Lasse Bruun Hansen @formanovo.bsky.social Principal Game Designer @ IO Interactive.
Currently creating -> Project Fantasy
Previously -> HITMAN: World of Assassination trilogy.
I adore making games alongside magnificent people!
baptixta | wishlist pimbolas ⚽ @baptixta.bsky.social → desenvolvendo pimbolas
https://store.steampowered.com/app/3621200/Pimbolas/
→ cofundador e game designer @ Nano Knight Studio
→ professor @ Fiap
beacons.ai/baptixta
Felipe Dal Molin @lipedal.bsky.social Game Director of cozy MMO @loftia.bsky.social. Previously Principal Game Designer at Aquiris - Horizon Chase 2, Wonderbox: The Adventure Maker, Horizon Chase. Also Spooklands, Dungleon. Wants to make great games!
Riqueliveira @oriqueliveira.bsky.social Game Designer carioca | ADS | EBAC Graduate | Game Maker Engine Enthusiast & TDAH distraído
Tricolor de coração 🇭🇺 🇭🇺 🇭🇺
Whatever happens, happens ツ
https://riqueliveira.itch.io
Dango Kojima🍡 @dangokojima.cosmicdango.com.br Olá, sou Dango, um Game Designer/Dev com um pão e um sonho. 💙
🎮・Projects: #ProjectDesire | #EL&A | #QTMP
🍂・Tags: #gamedesign | #art | #BRdev
💖・Works: @cosmicdango.com.br | @doguinhostudios.com.br | @spaceotome.bsky.social