Wolfgang Engel @wolfgangfengel.bsky.social Graphics Programmer, CEO at The Forge Interactive
https://theforge.dev/
https://github.com/ConfettiFX/The-Forge
Froyok (Léna Piquet) @froyok.fr "For those who come after" - Gustave
Aka Lady Bloom. ☀️🇫🇷
Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff.
- https://www.froyok.fr/
- https://mastodon.gamedev.place/@froyok
Directx @directx.bsky.social
Yarn Spinner @yarnspinner.dev The friendly tool for game dialogue! Now in Unity, Godot, Unreal Engine + more! Made by best mates from way down under, who've worked on games from Night in the Woods to Demonschool 💚🖖🌱
https://yarnspinner.dev • http://discord.gg/yarnspinner • Human-Made
Janel 🌶 @jeighto.bsky.social 🎨Senior Environment Artist @ Gamemode One
💪 I lift heavy things
🎮 Indie dev is my side-piece
🔥 Opinions are my own
Simon Sanchez @simonsanchezart.bsky.social Developer & Tech Artist from Uruguay | simonsanchez.art
Neil Sainsbury @ezainny.bsky.social 🇦🇺 React Native | WebGPU | Math | Shaders.
Creator of Photogenesis.app ~ Creative & artistic photo filters and animated effects. Writing @ neilwithdata.com
Dean Hall @deanhall.bsky.social i made a game called dayz and now apparently everything is worse. my tweets are law.
🌳 Muri: Wildwoods - a cozy cleaning adventure @speldosagames.bsky.social ↪ Wishlist Muri: Wildwoods: bit.ly/MuriWildwoods
↪ Read more: www.speldosa.com
↪ Play Project Shoreline: store.steampowered.com/app/3158500/Project_Shoreline/
Viktoriia Zavhorodnia @akbutea.bsky.social Senior Environment Artist
🎨 www.artstation.com/akbutea
🧙♂️ https://discord.gg/nFPGECn8
🎯 www.youtube.com/@akbutea_art
Jorrit Rouwe @jrouwe.bsky.social Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.
밈메 @mmimmemm.bsky.social
Day Off Interactive @dayoffinteractive.bsky.social We make games for your day off. Building unannounced strategy and simulation titles. More news coming soon. Founded in Ireland, July 2024.
https://dayoff.ie
Skywind @skywind.bsky.social Morrowind reimagined: we're recreating TES III from the ground up as a total conversion mod for Skyrim.
https://linktr.ee/tesrskywind
Studio Inkyfox @studioinkyfox.bsky.social Solo indie game dev, working on my next game.
Wishlist KIBU✨: https://steam.pm/app/2193150
Get OMNO⬇️: https://steam.pm/app/969760
Annie Stegg Gerard @anniestegg.bsky.social Oil painter inspired by mythology, nature, and folklore 🌿
shop: www.gallerygerard.com
tutorials: https://www.patreon.com/AnnieSteggGerard
Adam @adamgryu.bsky.social 🎮 i make video games and stuff
🐦 created http://ashorthike.com
(he / him)
Lenja making WATERFUL🌱 @lenjamakesgames.bsky.social 🎮 Solo #gamedev aka Findling Games 🪨
🌱🌈🍉
✨ WATERFUL on Steam ✨⬇️
https://store.steampowered.com/app/4414110/WATERFUL_a_tiny_oasis_builder/
pigeon ✨ @crumbpigeon.bsky.social 𝘥𝘢𝘳𝘬 𝘤𝘭𝘰𝘶𝘥, 𝘥𝘳𝘪𝘧𝘵𝘪𝘯𝘨 𝘰𝘶𝘵 𝘰𝘧 𝘷𝘪𝘦𝘸 ✦ she/her ✦ drawing mostly ttrpg stuff, magical things and video game fanart ✦ https://crumbpigeon.carrd.co/
Any Austin @anyaustin.bsky.social it’s me
https://youtube.com/@any_austin
Dan Arc @dan-arc.bsky.social software engineer, adventurer, photographer, video game developer, 🇨🇦
SMG Studio | LEGO® Party! is out now! @smgstudio.bsky.social LEGO® Party! (Out Now on all platforms)
SPiNG & No Way Home https://store.steampowered.com/developer/SMG
Our games: Moving Out📦 | SP!NG on #applearcade | Death Squared | RISK: Global Domination | Thumb Drift | One More Line
smgstudio.com
Cadet @splaffinator.bsky.social furry artist & gamedev ✨🌸🏳️🌈🌺✨ he/him
Game Maker's Toolkit @gamemakerstoolkit.com 🎥 YouTube: https://www.youtube.com/@GMTK
🍓 GMTK Game Jam: http://gmtk.itch.io
🔠 Word Play: http://s.team/a/3586660/
🧲 Mind Over Magnet: http://s.team/a/2685900/
Juniper Dev @juniperdev.bsky.social I make yt videos about games & game dev
📽️ https://www.youtube.com/@JuniperDev
✉️ juniperdev@rightclick.gg
@foxwarrior3d.bsky.social @foxwarrior3d.bsky.social
Helena Hansen @helenahansen.bsky.social Junior Level Artist @ FISHLABS | Prev. Alone in The Dark | Mod @XYZArtCommunity | My opinions are my own | https://www.artstation.com/helenaehhansen
Lilkon @lilkon.bsky.social There is NSFW content, furry, kemono 🔞
MΛX @m4xc.bsky.social Software engineer fascinated by hardware, electronics, & the niche. Studying graphics programming at BUAS 🤟 Intrigued by voxels, pixel art, & graphics.
https://m4xc.dev/
StriveClouding @striveclouding.bsky.social Description
Yah'el @ydoolz.bsky.social Sound designer | Re-recording mixer | Weeknight Warrior game dev ydoolz.com
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Paws and Leaves🦊 @pawsandleaves.com Join a fox 🦊, finding his memories on his last journey and experience a touching, emotional tale.
Kickstarter is live!
👉 http://grownarts.com/social
🦊🫂🦋
Steam @steampowered.com Steam, The Ultimate Online Game Platform.
For support: http://help.steampowered.com/en/
Fogsight @fogsight.bsky.social Love designing and programming games, writing Sci-Fi.
Nick Landry @activenick.bsky.social @Xbox.com Developer Relations Product Manager.
Tabletop RPG Game Designer.
Indie Video Game Developer.
French-🇨🇦 in NJ (he/him).
Proud liberal gamer dad.
Opinions are my own.
aka GameDevNick.
https://linktr.ee/activenick
Chris Charla @iocat.bsky.social Videogames at Xbox; zines, books, videogames, and skateboarding very slowly at home. I main Bluesky.
Glenn@ID@Xbox -> Gamescom @triplizard.bsky.social I run marketing for the ID@Xbox program for independent game developers on Xbox. Fan of indie games and vintage synthesizers. I have a Buchla system, a Synthi AKS, Moogs, Korg MS series, Waldorf Quantum, etc. I mostly talk about indie games.
Joe Skrebels @2plus2isjoe.bsky.social Editor-in-Chief for Xbox Wire. Podcast garbagier on Regular Features.
Erin Winter @erinwinter.bsky.social User Experience Researcher. Ex-Xbox
Guy Richards ✌️ @iamguyceratops.bsky.social Independent games, developers and publishers at Xbox. I like games, dad life, cycling, doggos, FPL and good vibes.
Phil Spencer - P3 on Xbox @xboxp3.bsky.social Microsoft Gaming
Larry Hryb, Gamer Emeritus @hryb.me The gamer formerly known as Xbox's Major Nelson (TGFKAXMN)
I WAS that Xbox guy from 2003-2023 (Major Nelson) - Not anymore though - I retired from Xbox in 2023.
Formerly at Unity.
Now: looking for the next challenge
🧊🍕🚽officiando
http://hryb.me
Daniel Martins @danimartms.bsky.social Highly Optimistic, little nerdy, blessed #GirlsDad, love motorcycles, lucky enough to work on gaming, currently the Xbox Loyalty Marketing Manager 🇧🇷🇺🇸🎮💚
Rare Ltd. @rare.co.uk UK Xbox studio enabling pirate capers in @seaofthieves.com. Also made some other games you might know.
Zulghinlour @zulghinlour.bsky.social Husband, Father, Gamer, Comic Book Collector. Works at Xbox Game Studios. Chases Gamerscore.
Jordan Cohen @jordancohen.bsky.social Working on xCloud / Xbox Cloud Gaming at Xbox
Gamertag: SpartyCrunch
@CohenJordan on Twitter
Jeff Fleischmann @jefff.bsky.social Designer of things. @XBOX
Deek @deek.io 🇨🇦 | Engineering Lead @ Xbox 👨💻 + Xbox Live - Social | Prev. Mixer 💙 | Gamer 🖥 🕹️ - Steam, Xbox: deekyj | A bit of a weeb 📺
Laura Elizabeth @lauraatxbox.bsky.social She/her. Principal Architect @ Xbox Platform (Console / PC / Developer Kits). I love music, video games, Magic the Gathering, and cross stitching! 🏳️⚧️
Gary @garywa.bsky.social principal architect @ Xbox loyalty/growth/experimentation, prev @ Mixer || video games, food & wine, rock climbing, snowboarding || I play (and sometimes stream) drums
Frida @eurore.bsky.social I work with games @ studio in Stockholm
Nick Zuclich @nickzuclich.bsky.social Xbox Third Party Portfolio - Sr. Content Planning Manager
#GamePass #Xbox #GameDevs #IndieDevs please share projects 💚
Rod Fergusson @rodfergusson.bsky.social General Manager of all things Diablo at Blizzard Entertainment. This is a personal account and posts only represent my personal opinions and thoughts.
N’Gai Croal @ncroal.bsky.social Communicator. Observer. Griot.
inXile entertainment @inxile.net Est. 2002 Xbox Game Studio. Headed by Brian Fargo. Makers of Mature RPGs like Wasteland 3. Working on Clockwork Revolution.
Jason Ronald @jronald13.bsky.social VP, Xbox Gaming Devices & Ecosystem #TeamXbox
🥀𝕭𝖊𝖓𝖏𝖆𝖒𝖎𝖓 𝕰𝖊🥀MALYS: the Exorcist deckbuilder OUT NOW! 🕯️👹 @theboyofcheese.bsky.social Asian-Australian Art Heaux™️, Art Director for @summerfallstudios.com, Magic: the Gathering Illustrator, Dungeon Master, plays games on easy. (He/Him) 🦇❤️💜💙 🌹: @azusakayo.bsky.social
NO AI / NO NFT | Opinions are my own
Unity for Games @unitygames.bsky.social The leading platform for creating immersive and interactive 2D, 3D, and VR games on 20+ platform | unity.com
PSIBunny @psibunny.bsky.social 🐇 Pkbunny/Mexican/Freelance illustrator. trying to learn storyboarding.
📧 Psibunnybun@gmail.com I sell stuff !
Might post suggestive drawing !
🌐 Commissions, Merch & Socials Links
https://catstalkers.com/r/PkLinks
Jason Schreier @jasonschreier.bsky.social Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | Email: jschreier@gmail.com | Signal: jschreier.10
Can You Pet the Dog? @canyoupetthedog.com animals + video games
run by @tristanacooper.bsky.social
Yasmil @yasmil.bsky.social 🔞NSFW Furry Artist
Discord: Yasmil
✉️DM for commissions
social media: https://linktr.ee/yasmil
#furryart #furry
John Romero @johnromero.bsky.social FPS is my DNA. Working on a new shooter. Find Romero Games at https://t.co/d7iJN1tvGy
ben burbank @bburbank.bsky.social video game programmer at valve; ex-campo santo, double fine, ea. I believe in you, so go for it.
エンディングまで泣くんじゃない。
avatar by @michaelfirman.bsky.social
Joe Ludwig @programmerjoe.com Programmer at Valve, Occasional VR Dude, programmer on Steam, increasingly interested in actually doing something to help with climate change.
joe@programmerjoe.com for "DMs"
Fletcher Dunn @zpostfacto.bsky.social Engineer at Valve | Free 3D Math book: gamemath.com | GameNetworkingSockets: github.com/ValveSoftware/GameNetworkingSockets | NOT doing support on discord!
Dustin B @pbun.bsky.social software architect / engineer @ activision (past: blizzard)
🕹️ fighter of the streets
🐾 cat dad
// opinions are my own
HANNAH CRAWFORD @embyr.bsky.social 👩💻 Creator of SPRAWL & func_godot
🏁 Prev. Warframe, Sea of Thieves & Horizon: COTM
Jules Glegg 🏳️⚧️ @julesfern.gay She/Her. Tech director / lead programmer type person @softrains.bsky.social - Helped make VALORANT and League. Cofounder of Trans Game Dev. AMBROSIA SKY available on Steam and EGS now!
bsg_joel @bsg-joel.bsky.social Programmer, writer & community on DREDGE 🎣 at Black Salt Games 🇳🇿
Nebula, Hugo and 4x BAFTA nominee.
eric pvncher @pvncher.bsky.social Building repo prompt, formerly xr at Unity
Riot Nu (Marcus Reid) @riotnu.bsky.social Tech lead on VALORANT
https://linktr.ee/riotnu
John McDonald @johnmcdonald.bsky.social CEO Mercer Street Hospitality, Broken Palate on SubStack, always eating drinking and running.
mercerstreethospitality.com
Nico May @gfxnico.bsky.social Graphics Programming @ Xbox
Lydia Litvyak @vinegar.bsky.social software engineer at epic
翻訳したりする人
tw:@vinuscule
Zach Tsiakalis-Brown @zulubo.bsky.social Game dev, creator of Zulubo Productions, Vertigo, and Vertigo 2.
Stuff at www.zulubo.com
he/him
Seán O Sullivan @seanos.net Systems Engineer at Valve; gameservers, datacenter infrastructure…
Previously Demonware (Activision), doing large-scale backend infrastructure for Call of Duty, Guitar Hero and others
Mastodon: seanos@mastodon.seanos.net
Website: https://seanos.photo
Riley Labrecque @rileylabrecque.com Partner Engineer at Final Strike Games with a focus on Engine Tech, Online, Build, and DevOps.
Previously wrote documentation for Valve
Once upon a time I made Steamworks.NET
🌲Seattle
Elizabeth @icetigris.bsky.social Lead Rendering Engineer at That's No Moon. Prev: Epic, Unity, Disbelief, PlayStation, Intel. Agender GPU goblin. They/Them
Zino @zino2201.bsky.social 21 | Engine Programmer @ Asobo Studio
I write a lot of C++ and Rust
Colby Sieber @colbysieber.bsky.social Software Engineer @ Valve
isa @isadora.codes debugger queen ✨ forbes 30u30 ✨ working on Neverway and my own engine! co-founder at @coldbloodinc.studio
WISHLIST NEVERWAY ✨ http://steam.neverway.co
and more ✨ http://isadora.codes
Col Walder @colwalder.bsky.social Engineering Director @ CD Projekt Red, Composer, Audio Programmer, Drummer
Worked on GTA V, Red Dead Redemption, Witcher 3: The Wild Hunt, Cyberpunk 2077
Composer for Banshee: Demon Girl
Justin @ archmag.us @archmag.us Cloud-based architecture developer turned XR gamedev. Working on new types of experiences designed from the ground up for virtual and mixed reality.
https://archmag.us
Robert Zubek @rzubek.bsky.social Making games for longer than seems advisable.
Recently, AI lead at Take-Two; earlier at SomaSim, Zynga, EA etc.
Doctor of AI, under the hippocratic oath bound to help all game AIs.
Author: https://mitpress.mit.edu/9780262043915/
Hello from Chicago!
François - Frozax Games @frozax.com Indie game dev behind Tents and Trees.
PC, Consoles and Mobile
korrpadel.com
frozax.com
tentsandtreesgame.com
#gamedev #indiedev
John Campbell @daddygame.dev Technical Director @triangularpixels.com
#gamedev #indiedev
daddygame.dev
Jeff "Pixel" Atelier @nomadic-pixel.com Bethesda/Microsoft alum.
Specializing in all things Automation, CI/CD, Production, and Infrastructure
I like to make outlandish concepts a reality!
Photographer
Painter
Author
(Totally going to fix this at some point)
Liza Knipscher @lize.bsky.social Game dev who loves making randomly generated critters and does so as often as possible. Developing Cookie Gardening and Biolune. Owner of Meep Engine: https://www.meepengine.com/
Biolune: https://store.steampowered.com/app/3070190/Biolune/
Garrett Austin @gaustin.bsky.social Senior Software Engineer, Game Performance - Graphics, Games, and Machine Learning at Apple.
He/Him.
Kingsley Hopking @beardyking.bsky.social Personal | Engine programmer | Tinkerer of triangles | 🏳️🌈
💼 - Activision, Central Tech
📌 - Manchester, UK
🐀 - Keith gang
💭 - Opinions are my own
🌐 - https://sharkwithlegs.com/
Matt Phillips @bigevilboss.bsky.social Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
Rune Skovbo Johansen @runevision.bsky.social Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
Max @maxplay.bsky.social 🇩🇪 Game Programmer & Level Designer | Loves Platypuses and Video Games | UI/UX Platypus | https://maxstuerzl.com
Sean Davies @berkbig.bsky.social Technical Director at Rare working on Sea of Thieves | Bafta Member |
Previously Sackboy, LittleBigPlanet 3, Outrun 2006 and more at Sumo Digital
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com