Max @mmorgan00.bsky.social Software dev, public transit enjoyer, and I’d say mountains are pretty cool
The Spaceshipper 🚀 @thespaceshipper.com "One of the great film nerd Twitter accounts" - Vanity Fair
99% space fiction (licenses) and its creation.
Here are all my accounts: http://linktr.ee/thespaceshipper
Ben Prunty @benprunty.bsky.social 🎮🎹 I make game music.
💿 FTL, Into the Breach, Subnautica 2, Below Zero, Generation Exile & others.
❌ I did not work on Subnautica 1.
✨ Polyamorous, ADHD, cool jackets, cats.
🚫 No AI ever.
He/him.
Daniel Quach @danielquach.bsky.social Senior Graphics Programmer on Subnautica 2 @ unknownworlds.bsky.social - Previously Suicide Squad: Kill The Justice League, Just Cause 4, Ghost Recon: Wildlands, Pix the Cat 🇬🇧/🇫🇷
Alex Ries @alexries.com Concept Artist and Illustrator
Other Worlds: The Art of Alex Ries: Now Funding on Kickstarter! https://bit.ly/403C70b
ArtStation: bit.ly/3W9QtXY
Contact: alexriesart(at)gmail.com
Other Sites: linktr.ee/alexries
Ash Flanagan @ashflanagan.bsky.social any pronouns • classicist @ academia ➡️ Game Designer @ Pipeworks ➡️ Destiny Historian @ Bungie ➡️ Senior Narrative Designer @ Hearthstone • personal account
Rob💜 @bclikesyou.bsky.social 🟪 I'm Rob
🟪 Producer on Subnautica 2
🟪 I make small games and loud music
🟪 Rochester, NY
🟪 He/Him
🟪 All my stuff: https://linktr.ee/bclikesyou
MonikaCinnyRoll @monikacinnyroll.bsky.social Twitch Partner: https://twitch.tv/MonikaCinnyRoll
InsideEVs @insideevs.com Leading the charge since 2012. The world’s top authority on electric vehicles, new car technology and the future of how we’ll get around.
www.insideevs.com
itch.io @itch.io Open indie game marketplace and DIY game jam host
Account support? Email support@itch.io
❗📢 You can use your itchio URL as your Bluesky username, check here: https://itch.io/user/settings/bluesky
Capcom USA @capcomusa.com Official Capcom USA account. Visit http://capcomusa.com for the latest news.
ESRB ratings vary from E (Everyone) to M (Mature).
Join our Discord: http://discord.gg/capcom
Effin' Birds @effinbirds.com Daily comic by Aaron Reynolds that keeps on winning awards despite being nothing more than birds and curse words. Books, calendars and merch at effinbirds.com
Jason Schreier @jasonschreier.bsky.social Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | Email: jschreier@gmail.com | Signal: jschreier.10
Aaron Rupar @atrupar.com Independent journalist, SnapStream brand ambassador, and publisher of the Public Notice newsletter https://www.publicnotice.co/subscribe
Rami Ismail (رامي) @ramiismail.com I help good people make good games in good ways. https://ramiismail.com/
Mark Hamill @markhamillofficial.bsky.social Believe in yourself! Work hard, never give up & anything's possible! OR: Kick back, relax & aim low: You'll never be disappointed...😜
Randall Munroe @xkcd.com
Jeff Hamilton @jeffhamilton.bsky.social Game designer at Blizzard. He/him. Fan of: comics, music, archery, my cats. Personal account, all opinions are just mine.
formerly @jeffahamilton on Twitter
https://jhamilton.bearblog.dev/blog/ for blog-shaped thoughts
Kenney @kenney.nl ✨ Creating public domain game assets for over 10 years!
www.kenney.nl
Vilhelm @vilhelmsaevars.bsky.social
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Regner @regner.blok-andersen.com Keyboard smashing monkey (builds, deployment, automation, infrastructure).
Previously Splash Damage, Offworld Industries, CCP, United Front Games
Tore Lervik @hallatore.bsky.social Unreal enthusiast
Creator of MeshBlend & MeshPack
https://meshblend.lervik.com/
Andrew Willmott @andrewwillmott.bsky.social Machynlleth / London
Graphics / Systems / R&D
Work: Helioflow, Odyssey, Wayve, Football Manager, Spore, SimCity, Sims
https://github.com/andrewwillmott
https://www.andrewwillmott.com
https://soundcloud.com/radiator-8/albums
AmericanTruckSongs10 @ethangach.bsky.social Interim Editor-in-Chief at Kotaku
Contact: ethan.gach@kotaku.com / ethangach on Discord
Secure email: ethangach@protonmail.com / 2673263042 for Signal
Newsletter at https://deadgame.substack.com/
Satan @thedevil.bsky.social It's really cute that you're gonna "defeat me with the power of friendship and all," but again, I am the devil from the Bible
fascists not welcome
Better than the one on twitter.
Rémi Verschelde @akien.bsky.social @godotengine.org project maintainer & @w4games.com co-founder (he/him).
Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen.
Also on: @akien@mastodon.gamedev.place.
Nat Oranges @suddenlyoranges.com hi im nat. 30. i post on the internet. the internet is used for a wide variety of applications.
halo, bionicle, cats, photography, videography, furry, goofs, etc (they/them)
pfp by @mihamihoku.bsky.social
TimOfLegend @timoflegend.bsky.social Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
Stephen King @stephenking.bsky.social Writer
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
localthunk @localthunk.com Literally a fool
Creator of Balatro ( @playbalatro.com )
Business/Media: balatro@playstack.com
Blog: localthunk.com
Direct contact: localthunk.contact@gmail.com
🇨🇦
Mike Laidlaw @mikelaidlaw.bsky.social Currently: CCO Yellow Brick Games, working on Eternal Strands (https://store.steampowered.com/app/1491410/Eternal_Strands/ ). Formerly: Lead Writer for Jade Empire; Creative Director for Dragon Age. Always: dog lover.
The Onion @theonion.com America’s Finest News Source. A @globaltetrahedron.bsky.social subsidiary.
Get the paper delivered to your door: membership.theonion.com
Join The Onion Newsletter: https://theonion.com/newsletters/
Timberborn | 1.0 out now! 🔥 @timberborn.bsky.social A city-building game feat. beavers, dams, wood, vertical architecture, and droughts. Early Access out now on Steam, GOG, and Epic! By @mechanistry.bsky.social.
https://store.steampowered.com/app/1062090/Timberborn/
unreal🌱garden @unreal-garden.com Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
Páll Ragnar Pálsson @mannapi.bsky.social Indie developer. CEO/Founder of Polykite Games in Iceland. Making Bee Space!
He/Him
Ólafur Waage @olafurw.com He / Him - Icelander in Norway
https://linktr.ee/olafurw
George Takei @georgetakei.bsky.social Husband, Actor, Activist, Uncle George to the Internet 🖖
Omer Shapira @omershapira.com Graphics ∩ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
Susie Dent @susiedentwords.bsky.social Always in the Corner
Gergely Orosz @gergely.pragmaticengineer.com Writing The Pragmatic Engineer (@pragmaticengineer.com), the #1 technology newsletter on Substack. Author of The Software Engineer's Guidebook (engguidebook.com). Formerly at Uber, Skype, Skyscanner. More at pragmaticengineer.com
hailey @hailey.at spreadsheet pusher. opinions are my own.
fesshole 🧻 @fesshole.bsky.social Confess your sins anonymously - will the internet absolve you?
Buy show tickets 2025/6: sites.google.com/view/fesshole
Add confession b3ta.com/addfess
Buy book amazon.co.uk/s?k=very+best+of+fesshole&tag=b3ta-21
Run @robmanuel.b3ta.com
David Buchanan @retr0.id reverse engineering, cryptography, exploits, hardware, file formats, and generally giving computers a hard time
Fedi: @retr0id@retr0.id
Macroblog: https://www.da.vidbuchanan.co.uk/blog/
Subnautica @subnautica.bsky.social Open world underwater adventure game for PC & Console by Unknown Worlds.
@natsukazegamedev.bsky.social @natsukazegamedev.bsky.social
Jordan DeVries 🔜Dragon Con @jordandevries.com UI/UX Director at Respawn (prev Star Wars: Zero Company, Jedi: Survivor), award-nominated, GDC speaker, custom LEGO designer, black cat guardian, they/them
Exceedingly personal account. 🇹🇼/🇨🇦/🇺🇲 living near Washington, DC
https://www.jordandevries.com
Joey Bleau @jbleau.dev 🏢 Senior Software Engineer II, World of Warcraft
💪 Proud WoWGG Union Member
📍Ann Arbor ➡️ SoCal ➡️ Chicago (current)
🇺🇸 🇩🇪
All views are my own. I periodically delete old posts. I sometimes delete brand new ones.
Mary Yovina @adothenlunch.bsky.social Senior UI/UX Lead | UI/UX Manager at Insomniac • Previously Obsidian, Harmonix • (they/them) • http://maryyovina.com
|| Absolutely no A``I or N``F``T ||
Melissa Janowicz @deedlite.bsky.social Senior Gameplay Designer at Epic Games 🎮 Previously Respawn Entertainment, Microsoft, BioWare, Disney, lots of indie studios. She/Her.
Melissa (Memo) Moorehead @n7memo.bsky.social Quality Technical Program Manager at Mojang Studios • BAFTA Connect • TGA Future Class • #SpaceGirls art by @maxbeech.bsky.social • https://linktr.ee/n7memo
Darya @daryam.com I make videogames and talk about them. Currently with Epic Games. Giant Elder Scrolls nerd. Opinions don't represent employers.
secure_shells @timjung.bsky.social principal software eng @ ??
game dev \ dist sys architect \ matchmaking + skill \ dark fantasy enjoyer \ fiction writing
past:
+ riot games
+ activision blizzard
wife guy that loves his wife
@yewfy.bsky.social 🖤
linktr.ee/timjung
Ana Opara @anopara.bsky.social Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟
adam pype @adampype.bsky.social i make 3d performative apparatus-environments (games)
made NO PLAYERS ONLINE
buy: http://noplayersonline.net
prev SPOOKWARE, shovel knight dig, COLDLINE, mapfriend, hps1 CHAIN + CHAINGED, VHS 1986, DREAMDISC, ...
games-> papercookies.itch.io
Kommander Karl @kommanderkarl.bsky.social Reload Guy |Tech Artist @ RWS Studios | YouTuber | 3D Artist for Half-Life 2: RTX | Award winning photographer | Quantum Physics tourist
https://ko-fi.com/kommanderkarl
Ossi @ossi.games I'm an independent video game developer!
I draw, code, compose, and play video games!
My website: https://ossi.games/
My links: https://ossi.games/links
#GameDev #IndieDev #PixelArt #PixelArtist #Chiptune
PetorSFZ @petorsfz.bsky.social Game dev, GPUs, voxels, low-level stuff.
Voxel game dev at night, AAA game dev during the day. I will never discuss my day job here, my opinions are my own, etc.
Mastodon: https://mastodon.gamedev.place/@PetorSFZ
Website: skipifzero.com
Alex Kanaris-Sotiriou @kanaratron.bsky.social Indie Developer/Director @ Polygon Treehouse (Mythwrecked & Röki) • BAFTA Breakthrough 2021 • BAFTA Games & The Game Awards nominee • 2 x BAFTA Juror • Industry speaker & mentor • He/him
Dundee (Scotland)
https://www.polygon-treehouse.com/
Arnar @arnarh.bsky.social Veteran internetter. bad tweet connoisseur. I make games for Riot Games. Currently working on VALORANT. Previously League of Legends and EVE Online.
Hank Green @hankgreen.bsky.social Long Time Internet Guy
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
@jcowles.bsky.social @jcowles.bsky.social Rolled my desk over to Valve. Past: Unity ML Artistry, Xoogler, TiltBrush. Pixar GPU team: Hydra, OpenSubdiv, and OpenUSD. Closet demoscener. 日本語はまだまだ。
Erik Jansson @caffeineviking.net Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Tiago Costa @tiagocostav.bsky.social Rendering @ Epic Games- T Tobias Berghoff @tobiasberghoff.bsky.social gpu psychiatrist @ SIE PSS ATG
ChristinaC.🏳️🌈🏳️⚧️ @christinacoffin.bsky.social Ex-AAA Rendering+Optimisation Programmer
TechArtist, Designer. Stylized Art.
#indiedev #gamedev 🏳️⚧️
Shader Illusionist
AssassinsCreed2 / FarCry2 / BF3 / MidnightClub 2+3
#NoAI
She/Her
SoCal girl living in 🇸🇪
mastodon.gamedev.place/@ChristinaCoffin
Superluminal @superluminal.eu Superluminal (superluminal.eu) is a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows, Xbox One, Xbox Series X, PlayStation 4, and PlayStation 5.
Kostas Anagnostou @kostasanagnostou.bsky.social Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Chas. Boyd @kazimiro.bsky.social GPU languages at AMD- A Jeremy Ong @atomicrmw.bsky.social Lead engine programmer @ Wildlight Entertainment. Graphics programming and compilers
Alex Fry @thefryster.bsky.social Principal rendering engineer at Frostbite.
These views are my own.- J Jon Greenberg @jontology2.bsky.social Rendering Dev - Doing the R&D thing at
@SEED. Formerly of NetherRealm Studios (Mortal Kombat and Injustice Franchises).
Mikkel Gjoel @gjoel.bsky.social Chair Raving Graphics Programmer
loopit.dk/publications
shadertoy.com/user/hornet- V Ryan Vance @vancerm.bsky.social Crashing GPUs at Valve
Zino @zino2201.bsky.social 21 | Engine Programmer @ Asobo Studio
I write a lot of C++ and Rust
Krzysztof Narkowicz @knarkowicz.bsky.social Engineering Fellow at Epic Game. I love games, graphics and lighting.
https://knarkowicz.wordpress.com
Brian Peek @brianpeek.com Software engineer at Microsoft in the Xbox Advanced Technology Group (ATG). I also write new & retro games and tinker with hardware in my spare time. More at the links below!
https://ganksoft.com/
https://brianpeek.com/
https://github.com/BrianPeek/
Adam Marrs @acmarrs.bsky.social Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
Nathan Reed @reedbeta.bsky.social 📍 Seattle. 3D rendering at Adobe; formerly at 343i, Sucker Punch, NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd, cat dad, coffeeholic.
mjp @mjp123.bsky.social Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet.
https://therealmjp.github.io/
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Bart Wronski 🇺🇦🇵🇸 @bartwr.bsky.social Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
Miguel Petersen @miguel-oenp.bsky.social Senior Rendering Engineer @ Epic Games. Former Striking Distance Studios (The Callisto Protocol), Avalanche Studios.
Author of GPU Reshape!
Arseny Kapoulkine @zeux.io Independent. Previously: TF@Roblox
meshoptimizer, pugixml, volk, calm, niagara, qgrep, Luau
https://github.com/zeux
https://zeux.io
Dieter @dieter-debaets.bsky.social Senior Rendering Engineer WetaFx
Prev Unity, Graphine, Buas
Apoorva Joshi @apoorvaj.io Computer graphics, systems programming, general methods.
Working on graphics at Unity. Formerly Playdead, NVIDIA, Microsoft.
apoorvaj.io
📍Copenhagen
Adam Sawicki @asawicki.info Independent graphics programmer. Previously at AMD, Intel, Microsoft, gamedev, television... Developer of VMA, D3D12MA, D3d12info projects.
James Stanard @stanard.bsky.social Principal Engineer in Xbox Graphics
Former Engine Programmer at PlayStation
Optimization Specialist
Raytracing Enthusiast
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Game Developer @gamedeveloper.bsky.social Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
Press requests: news@gamedeveloper.com
Tips: tips@gamedeveloper.com
Robert Anderberg @bobbydigitales.anderberg.co.uk Code janitor/CEO at ControlZee making https://dotbigbang.com prev: Google, Linden Lab, Paragon Studios, CCP, Realtime Worlds, Absolute Studios, DC Studios, Steel Monkeys. Like making fun things that let people make fun things.
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app