Awbmecreations @awbmecreations.bsky.social Indie game developer with 3 years of experience creating high-quality, affordable low poly assets. I build clean, optimized packs that help developers create games faster while supporting a wide range of game styles and workflow
Wongos the Pongos @wungusdaspungus.com Liam | he/him | unfortunately a gamer | video idiot | previously High Notes Pod, Crobot, Owlsquire | Charlie is cute
Romain Barrilliot @skacky.bsky.social Level Designer @ Arkane Lyon | Previously 3D Realms, Streumon Studio | Project Director on The Black Parade for Thief | Opinions are my own | Immersive Sims forever!
WerWolv @werwolv.net Embedded systems electronics engineer, mostly interested in low-level coding and console dev. Discord server: http://discord.gg/vAM4mAEb2q
aureamorum - Blackhill Keep @aureamorum.bsky.social Playtest and wishlist my game! https://store.steampowered.com/app/3598680/Blackhill_Keep_Heir_of_the_Night/?utm_source=bsky&utm_campaign=profile_bio
Discord: https://discord.gg/BPr2t867vZ
GooseDev @thegoosedev.bsky.social Developing a CRPG, called Project Tyrmae. Inspired by TES: Arena and Diablo
Itch: http://thegoosedev.itch.io/project-tyrmae
Smooth Dunk @smoothdunk2.bsky.social get ready for some bad drawings. he/him
Red Blob Games @redblobgames.com Hi! I'm Amit Patel. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/Barren Realms Elite and Realm of the Mad God. https://www.redblobgames.com/
Brendon Chung @blendogames.bsky.social 🍊 Founder of http://blendogames.com
🍊 Most recent release: SKIN DEEP http://blendogames.com/skindeep
🍊 Co-founder https://glitch.city
Hidden Assault @hiddenassault.bsky.social I'm a solo dev working on Hidden Assault a top-down strategy & stealth-action shooter focused on realistic modern tactics and espionage.
Steam : https://store.steampowered.com/app/3537420?utm_source=bluesky
Discord: https://discord.gg/JWeAHBJ6Q
Lars Thießen @larstofus.bsky.social Senior Gameplay Programmer and former gamedev professor.
he/him
Blog: https://larstofus.com/
DMs are open.
Azure Midsummer @millenia3d.net Pixels, 3D & tech art and fashion :: 36 - Intersex & transfeminine (she/her) 🏳️⚧️. Finnish.
💜 my beautiful wife can be found at @lavender.pet 💜
Been doing game art since 2004 if you're into that sorta thing.
- millenia3d.net -
Fabien Sanglard @fabinou.bsky.social
Jan Willem Nijman @jwaaaap.com Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com.
www.jwaaaap.com
Sebastian Lague @sebastianlague.bsky.social Currently debugging...
Nate Purkeypile: Solo Indie Dev🤘 @npurkeypile.bsky.social Made The Axis Unseen, a heavy metal horror game: http://bit.ly/3ryQ6Zg and Deedlee! Doo! Carkour! 🏎️💥http://bit.ly/43ne3H0 Worked on Skyrim, Fallout, etc.
Anthony Salter @viridiangames.bsky.social Professional Game Developer, part-time Game Porter. Currently looking for work!
Maddy Thorson @maddymakesgames.com Madeline Stephanie Thorson
makes games ~ Celeste, TowerFall, etc
🏳️⚧️ gender criminal
maddymakesgames.com
Jiayin Cao @jiayincao.bsky.social Principal Devtech @Nvidia. Former graphics engineer at Ready At Dawn, Naughty Dog, Ubisoft. Views are my own.
@gloriouscow.bsky.social @gloriouscow.bsky.social Developer of MartyPC - a cycle-accurate IBM PC/XT Emulator
https://github.com/dbalsom/martypc
and fluxfox - a PC floppy disk image library
https://github.com/dbalsom/fluxfox
Retro enthusiast and shameless computer geek
Jason Schreier @jasonschreier.bsky.social Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | Email: jschreier@gmail.com | Signal: jschreier.10
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Destroy what destroys you.
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes on Warframe/Soulframe. Previously worked on ESO, LOTRO, DDO, Infinite Crisis
Blog: https://alextardif.com/eden.html
#createwithluxe @luxeengine.com The official luxe game engine account! luxe is made in a game studio - try the preview now! https://luxeengine.com
grapefrukt @grapefrukt.com .1x engineer. makes games: holedown, subpar pool, rymdkapsel & twofold inc
https://grapefrukt.com
Fronkon Games @fronkongames.bsky.social Indie game developer and asset store publisher https://fronkongames.github.io/
GenerationAmiga.com @generationamiga.bsky.social Our focus starts with the Amiga, but the story goes much further, covering Commodore, Atari, Nintendo, Sega, Neo Geo, MS-DOS, PC classics, retro hardware, retrogaming and retro-inspired modern games. Amiga at heart. Retro in every direction!
Brianna Townsend @brianna.town ✨ C/C++ developer✨ she/her ✨ creator of unfinished video games ✨
Creating and blogging about Chronicles IV: Ebonheim, a tactical Ultima/Rogue-like built solo with a custom engine
Wishlist today! https://chrongame.com
https://brianna.town
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Max Nichols @maxnichols.bsky.social He/him. Sr. Game Designer. Prev: Epic, Bungie, Turbine, more.
I run @HyruleInterviews.bsky.social
Blog: namelessquality.com
Portfolio: maxnicholsdesign.com
☀️🌸idspispopd🥀🌙 @bhaalspawn.bsky.social Etsy.com/uk/shop/YavinPaints
SubStack: https://idspispopd.substack.com/
Emperor's Hand, Doom Marine & heroine of Darkmoon. Maker of LEGO PC Cards.
✏️ #TillysArt
⛓️ #TillysKinks
📚 #TillysCursedLibrary
🥯 #MayTheBagelsBeWithYou
⛓️ #TillysCabinetOfCuriosities
Rune Skovbo Johansen @runevision.bsky.social Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
Niklas Lundberg @datgame.bsky.social Engine Net/MP code at @MediaMolecule TBA project. prev: Dreams, Intel Net, Avalanche engine, Mad Max, Just Cause 3+4, Rage 2, Contraband, Hunter CoTW, Hiber3d.
https://x.com/datgame
https://mastodon.gamedev.place/@datgame
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
mamoniem, et al. 🌹♠️🦷🌿 @mamoniem.bsky.social Graphics & Engine programmer. Tracing wild rays! gen 6,7,8,9 ex-Games @(Xbox, EA, Activision, Krafton, Ubisoft) 60fps/perf/oom ❤#animals.
Opinions r from an alien operating inside my head👽
SarahJaneAvory @sarahjaneavory.bsky.social #Writer, #coder. Code C64 games in my spare time. No to genAI. Released my #BrileyWitch #C64 #RPG via http://itch.io. Also owner of 3 cats.
https://sarahjaneavory.itch.io/
Jorrit Rouwe @jrouwe.bsky.social Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social Solo dev, former Rockstar and Argonaut. Tiny plastic guys enthusiast. Purveyor of retro textures. Currently building a small narrative-focused first person exploration game.
Available for work!
https://everlink.tools/ShallowThinking
Nathan Reed @reedbeta.bsky.social 📍 Seattle. 3D rendering at Adobe; formerly at 343i, Sucker Punch, NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd, cat dad, coffeeholic.
Clément Grégoire @lectem.bsky.social French C++ developer, consultant & co-founder @ siliceum.
Performance optimization, multithreading, rendering APIs and game engines.
I know too much about Webkit and JS for my own good.
I do reverse engineering for fun!
Giuseppe "Juice" Modarelli 🏹 Tides of Revival RPG @gmodarelli.com Senior Tech Artist. Graphics Programmer on the Open Source RPG Tides of Revival
He/Him
Valencia, Spain
https://gmodarelli.com
MAK @makramd.bsky.social ⚠️Actively looking for work⚠️
Freelance & Consulting work.
Photogrammetry
Environmental tech artist
GFX & rendering historian
http://www.artstation.com/makram
https://mastodon.gamedev.place/@makram
Caidan @caidan.dev Studio Partner @internetstudio.bsky.social
Long time software engineer and web designer
Move fast, break things.
My site: caidan.dev
My gallery: grain.social/profile/caidan.dev
@saschawillems.bsky.social @saschawillems.bsky.social Application developer by day, open source developer and Khronos contributor by night. Maintainer of the Vulkan and OpenGL and hardware databases at https://www.gpuinfo.org
Pablo Zurita @pzurita.bsky.social Principal Rendering Engineer. Opinions are my own.
Blog: https://irradiance.ca
Morgan Shaver ⚔️ @polwingedhussar.bsky.social Founder - Winged Hussar PR, prev. Comms Manager at Nightdive, writer, guitar player, retro/indie gamer, poet, Tetris pro. She/They. ✍
📨 morgan@wingedhussarpr.com
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Badger Punch Games @badgerpunch.com We’re two old school Norwegian gamedevs with a passion for creating new games for retro & modern platforms.
#C64, #Amiga, #evercade, PC and more 🕹️
www.badgerpunch.com
Wishlist Roguecraft DX: http://thalamus.link/roguecraft
#gamedev #indiegamedev #c64
Sarah Andersen @sarahseeandersen.bsky.social No NFTs, No A.I.
linktr.ee/sarahcandersen
Katie Mack @astrokatie.com Cosmologist, pilot, author, connoisseur of cosmic catastrophes. TEDFellow, CIFAR Azrieli Global Scholar. Domain verified through my personal astrokatie.com website. She/her. Dr.
Personal account; not speaking for employer or anyone else.
Bonnie Patterson @bonniepatterson.bsky.social Lead Narrative Designer on UNANNOUNCED CONSOLE SHOOTER. Yes, we finally get to shoot all those unannounced consoles! She/her. Former cyberneticist.
Stefan Reinalter @molecularmusing.bsky.social Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social)
https://liveplusplus.tech
Gabriel Sassone @gabrielsassone.bsky.social 🇮🇹(Life Lover/Life surfer) Principal Rendering Engineer AMD.Guitarist in RomeInMonochrome.Ex ReadyAtDawn, Codemasters, Avalanche, MPG and others. Only personal views here.
Game Development Daily News @gamedevdaily.bsky.social Your source for daily news about game development, industry and jobs.
Maintained by @fronkongames.bsky.social
Dora B @heyitsdora.com Release management and production @strangescaffold.bsky.social
Director of Production and Operations @insertdisc5.com
Producer for Truth Scrapper, In Stars and Time, etc.
No AI. Opinions are my own.
She/her. SO normal.
https://heyitsdora.com/
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Hauke Thiessen @haukethiessen.bsky.social Senior Tech Artist @Deck 13, previously Limbic Entertainment
Gamedev Tools Enthusiast
📝 Blog: https://haukethiessen.com/
🖼️ Portfolio: https://www.artstation.com/haukethiessen
Also on Mastodon: @haukethiessen@mastodon.gamedev.place
Dan Schmidt @dfan.bsky.social Co-creator of Ultima Underworld, Guitar Hero, Rock Band, et al. Lead singer & songwriter of Honest Bob and the Factory-to-Dealer-Incentives. These days I mostly play the piano and Go.
Ed Zitron @edzitron.com British, But In Las Vegas and NYC
ezitron.76 Sig
Newsletter - wheresyoured.at
https://linktr.ee/betteroffline - podcast w/ iheartradio
Chosen by god, perfected by science
CEO at EZPR.com
Natalie (Tali) Vancouver era ✨ @talidev3d.bsky.social 3D Artist @ Sunset Visitor
Previously 3D Environment Artist @: Giant Squid (Sword of the Sea) & Iridium Studios (People of Note)
Indie Game dev 🎮 | hEDS 🦓| Farming sim enjoyer 👩🌾🐮
Portfolio: https://nataliespitzel.myportfolio.com/
Dana Nightingale 🏳️⚧️ @danaenight.northsky.social Director of level design at Arkane Lyon.
Author of queer speculative fiction.
Transfemme neurodivergent immigrant.
Gay as hell.
she/her fae/faer 🏳️⚧️
Unionized anti-authoritarian leftist 🇵🇸 🇺🇦 BLM
Nikita Lisitsa @lisyarus.bsky.social He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
CraftPix @craftpix.bsky.social Craftpix.net
2D and 3D high-quality game assets!
Join our game jam:
https://itch.io/jam/craftpix-indie-jam-1-2026
Yūki @yukipixels.bsky.social Pixel Artist & Game Designer 💫
#Pixelart #GameDesign
https://linktr.ee/yukipixels
Dave Colson @dcolson.bsky.social Lead Programmer at Climax Studios. Previously worked on Star Citizen. Personal account though. I mostly post about coding and coding projects. He/Hm
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Nolram @nolram.cimbrian.net Hi I'm Marl! I make tech & sound for games, and sometimes the games themselves.
Worked on games like Horripilant, To The Core, stuff for Teardown, audio for animated things like Anna-Logue.
📍~Hamburg, DE | 🏳️🌈 | Any pronouns, DMs always open.
loren schmidt @lorenschmidt.bsky.social i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
Kirk @kirkwoodes.bsky.social Amateur game developer in C
Max (VGCartography) @vgcartography.bsky.social making maps about video games
maps: https://www.deviantart.com/vgcartography/gallery
maps (alt): https://drive.google.com/drive/folders/16uKdhIsnLedeHJ65ZApFO8UooplBcrUC
videos: https://www.youtube.com/channel/UCKb0fgAJTw12acNBJqYzrOg
Emily @sumac.bsky.social Who left all this garbage out here? This is perfectly good trash.
Hiking fan & solo game dev. Nothing I post uses any AI
Check out the devlog for my upcoming game, Poisoned Gravity! https://sumac.neocities.org/
Nicole Filippone, Autistic Advocate & Author @nicolefilippone.bsky.social Advocating through science based education, validation, and empathy
Nicolefilipponeauthor.com/my-links
IRL Loading Screens @irlloadingscreens.bsky.social IRL Loading Screens- providing tips, advice, strategies, or lore about the outside world. Gaming Memes.
Unity Store Deals @unitystoredeals.bsky.social The best offers from the Unity Asset Store: new sales, price drops and free assets. No AI-generated content.
Follow me to find assets at the best price!
@c0de517e.bsky.social @c0de517e.bsky.social
Stealth Game Enjoyer @stealthdocs.bsky.social Talks, posts, writes, and occasionally makes videos about stealth games. Tell me about yours if you're making one!
https://m.youtube.com/@StealthDocs/featured
Mikko Mononen @mikkomononen.bsky.social Coder and woodworker. Author of Recast&Detour and NanoVG. Previously at Epic Games, Unity, Tinkercad, Crytek, demoscene.
https://github.com/memononen
Sean Barrett @nothings.bsky.social 🏳️🌈 ally, BLM, gamedev (Thief, Promesst), original Indie Game Jam cofounder, popularized C header-file-only libs w/stb. he/him
Larry, I'm on DuckTales.
https://nothings.org
Alice Averlong 🏳️⚧️ @alice.averlong.com Mad Scientist and Necromancer, she/her 🏳️⚧️🏳️🌈
AuADHD creature of elemental internet
collector of keysmashes
used to be called Foone, before the war
kluddniklas @kluddniklas.bsky.social cartoons, HV, kaffe
Noel Berry @noelfb.bsky.social Sometimes, when I'm in the right mood, I make video games and art. Or something.
Made Celeste with friends, working on City of None and Jumper at EXOK.
www.noelberry.ca
Eniko Fox @enikofox.com I make gay video games @kitsunegames.bsky.social with @nj0rd.bsky.social. Kitsune Tails, Super Bernie World, MidBoss dev. Mask wearer. Programming language development enthusiast
Fuck AI
Follow me on Mastodon @eniko@mastodon.gamedev.place
She/her
Owl Daily @owldaily.bsky.social Mission is share daily Owls post 🦉.
Masterpiece Owl Photo.
Website: ohmywild.com
Shop & support animal: ohmywild.com/collections
🚫 There is No AI Image. All credit goes to Photographers.
Alex Sauerbrunn @birdsbyalex.bsky.social Birder & Photographer | Based in SoCal
Alex Battaglia @dachsjaeger.bsky.social Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
FPSthetics @fpsthetics.bsky.social Video game guy, sometimes FPS guy.
https://www.youtube.com/@FPSthetics
JHBlancs @jhblancs.bsky.social he/him
A recently-laid off network engineer pretending he's not experiencing a quarter-life crisis wherein he abandons his career to release a video game. The Grand Planto Heists, releasing sometime.
Rabbit Engineering @rabbitengineering.com Got a nice dog and retro gaming hobby with a little C++ gamedev mixed in. Working on a 90's retro style WWII flight sim. That’s what you’ll see here.
http://rabbitengineering.com
Aksel Jensen @kroax.bsky.social Gameplay programmer at Pigs Will Fly. Worked as technical designer on Copoka and Alone in the Dark (2024). Likes TTRPGs.
David Walters @hiddenasbestos.bsky.social Working solo on too many projects!
(he/him) #NoAI
Stellar Wanderer DX | OUT NOW! @swanderer.bsky.social A beautiful old-school #spacesim #rpg set in a vast open-world universe. Developed by Dream Builder Studios.
Out now on: PC|Switch|PS5. Soon on Xbox.
Buy/Demo on Steam: store.steampowered.com/app/1401630/Stellar_Wanderer_DX/
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
Ritesh Oedayrajsingh Varma @rovarma.bsky.social Building Superluminal (https://www.superluminal.eu / @superluminal.eu), a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows & consoles. Ex-Guerrilla Games (H:ZD)
MKSchmidt @mkschmidt30.bsky.social Working on Cyclopean II: The Dreamlands
https://store.steampowered.com/app/3998510/Cyclopean_II_The_Dreamlands/
Boovie @boovie3.bsky.social Game developer at Rake in Grass.
Coder. Artist. Melancholic.
Working on dungeon crawler Underkeep https://store.steampowered.com/app/2411200/Underkeep/
keel 🌦️ @keelyclove.bsky.social 30. cat lady, nurse and unfortunately a gamer. mostly cat photos. 🗡️
she/her, colorado
twitch.com/keelyclove
Twonks @twonks.bsky.social Cartoons and comics by Steve Nelson.
Manager: michael.krell@sixteenth.com
https://linktr.ee/twonkscomics
ThiefGuild.com @thiefguild.com A database on all fan-made missions for the Thief series, The Dark Mod, and Thievery UT from 1999 to now.
https://www.thiefguild.com
Kenney @kenney.nl ✨ Creating public domain game assets for over 10 years!
www.kenney.nl