Alper Ozkan @alperozkan.bsky.social
LaurieWired @lauriewired.bsky.social researcher @google; serial complexity unpacker
ex @ msft & aerospace
Octopus Energy @octopus.energy Floating about.
We believe energy should be better - a better experience for customers, better for the planet, and better value for money.
Need help from our social media team? https://octo.ps/bluesky-help
Count Binface @countbinface.bsky.social Space politician. ‘’Face of the Establishment’. Sane.
Jim Van Verth @cthulhim.bsky.social Woodworker, musician, co-author of Essential Math for Games, host of The Vintage Gamer, occasional gad about town. Formerly: GPU Engineer for the Skia 2D graphics library; game developer for Red Storm Entertainment and Insomniac Games. He/him.
Led By Donkeys @ledbydonkeys.org Art, Activism and Accountability
https://linktr.ee/ledbydonkeys?utm_source=linktree_admin_share
Adam Rutherford @adamrutherford.bsky.social I had a marvellous time ruining everything.
Professor of Genetics @UCL, Public Humanities Fellow @SAS. Ex-President of @Humanists_UK Genetics, race, eugenics, books, cricket, +–=÷×
@kbjmanagement
adamrutherford.com
Cem Yuksel @cemyuksel.com Associate Professor, University of Utah
Founder, Cyber Radiance
http://www.cemyuksel.com
Cuneyt Ozdas @cozdas.com Principle Engineer at Autodesk. Mostly working with photons, electrons, human visual system and their interactions with each other. 🫖
San Francisco Bay Area, CA
George Bolba @gikster.bsky.social - Graphics Intern @TriumphStudios
- Blog/Portfolio: gikster.dev
- 21, he/him
- From 🇷🇴
Glenn Fiedler @mas-bandwidth.bsky.social Create an AI friend and build things with it! https://github.com/mas-bandwidth/nova
Addy @adellari.bsky.social Physics enthusiast
Simulation + Graphics at Apple
Former: Reality Labs
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
Alasdair Beckett-King @misterabk.bsky.social Award-winning poltergeist and comedian | Writer of the Montgomery Bonbon mysteries | Pronouns like a butler coughing: he/him | linktr.ee/misterabk
UK TOUR 2026 (Extended!): www.mickperrin.com/tours/king-of-crumbs
Smitner @smitner.studio Kia ora! I'm building Hazard Pay, a dark puzzle game about destroying evidence.
Learn more:
https://smitner.studio
🇳🇿🇩🇪
Hourly Cosmos @hourlycosmos.bsky.social Photo sharing bot for planetary and deep space images.
Run by @kevinmgill.bsky.social
Content providers added with permission.
Laurent Clévy @lorenzo2472.bsky.social Reverse engineering, files formats and crypto.
https://github.com/lclevy
enclose.horse @enclose.horse Build a pen around the horse by placing walls on the grid. Click on a grass (green) tile inside the grid to place a wall.
Play at: https://enclose.horse
Humanists UK @humanists.uk We advance free thinking and promote humanism to create a tolerant society where rational thinking and kindness prevail.
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Larry the Cat @number10cat.bsky.social Chief Mouser to the Cabinet Office. 17 year old tabby. Living with my seventh Prime Minister. Unofficial.
https://www.buymeacoffee.com/Number10cat
Rhianna Pratchett @rhi.bsky.social Writer of games, books, TV, film and comics. Co-Director of Narrativia. Cat Spooner. Flibbertigibbet. https://rhiannapratchett.com
Hamish Todd @hamishtodd.bsky.social Selig's bulldog 😈 Building civilization demands we make better tools for thought; Geometric Algebra 📐 is going to be a big part of that!
@dantreble.bsky.social @dantreble.bsky.social
STP Guy @stpguy3.bsky.social Reviewing the UK's Sticky Toffee Puddings
70k on Instagram (with full review backlog)
90k on Tiktok
Victoria Coren Mitchell @vcorenmitchell.bsky.social Writer, poker player and accidental quiz show host.
PRESENCE @presencexr.bsky.social PRESENCE is a Horizon Europe collaborative project oriented at providing intuitive and hyper-realistic Extended Reality (XR) experiences by bringing real humans into interactive virtual world.
The Chaser @chaser.com.au By reading these tweets you agree to grant us power of attorney. Way more content over at chaser.com.au
Pjbomb2 @pjbomb2.bsky.social Just a guy who likes to learn and play with graphics, with a focus on realtime pathtracing. I enjoy chatting/messages! Always looking for new opportunities
Github: https://github.com/Pjbomb2/TrueTrace-Unity-Pathtracer
Joe Kider @hepcatjk.bsky.social I am an Associate Professor in the School of Computing at Clemson University. I work in the Visual Computing research division, focusing on the acquisition, processing, and synthesis of visual information.
@ceruleite.bsky.social @ceruleite.bsky.social Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Alan Murta 🇪🇺 🇺🇦 @alanmurta.bsky.social Senior graphics programmer at Cloud Imperium Games. Planetary photographer. Formerly at TT Games and Computer Science lecturer. Inept bassist.
Retro Sumus @retrosumus.bsky.social Indie dev team from Spain. Creators of #Xenocider for Dreamcast.
Currently developing #Sovietborgs for Genesis / Mega Drive.
http://retrosumus.com
Vil Harvey @vilyah.bsky.social Metal Ecosystem Engineer at Apple, formerly at The Foundry and Framestore. Posts are my own opinions, not my employers.
Also at @vilya@mastodon.gamedev.place
Denis Ershov @huntlier.bsky.social Rendering Engineer at Eagle Dynamics. Opinions are my own.
Ken Hu @kenhu07.bsky.social ________(:з」∠)________
Graphics Programmer
Stefan Ivanovski @limepixl.bsky.social Software Engineer that is passionate about computer graphics, light transport theory and rendering.
he/him/them
https://limepixl.github.io
@sonicfreak94.bsky.social @sonicfreak94.bsky.social Software Engineer & Reverse Engineer, PC Enthusiast & Classic SEGA fanboy
https://linktr.ee/sonicfreak94
Markus Worchel @mworchel.eurosky.social Postdoctoral Graphics Researcher at TU Berlin.
(differentiable) rendering, inverse graphics, GPGPU
mworchel.github.io
Daniel Fairchild @dfchil.bsky.social
Matt Keeter @mattkeeter.com ✨ Weird CAD and graphics research
⚙️ Embedded software and Rust
🌎 Cambridge, MA
🏠 mattkeeter.com
Axel Paris @axelparis.bsky.social Research scientist at Adobe. PhD in Computer Graphics. Founding member of Newhead Studio. Interests: large-scale environments, implicit surfaces, physics simulation, sustainability.
Web: aparis69.github.io
=> Opinions are my own.
He/Him. Write in 🇨🇵 🇬🇧
Élie Michel @elie-michel.bsky.social Research Scientist at #Adobe. PhD in Computer Graphics. Author of #LearnWebGPU C++. Creative Coding. Indie game. VFX. Opinions are my own. Writes in 🇫🇷 🇺🇸.
https://portfolio.exppad.com
https://twitter.com/exppad
Tamy Boubekeur @tamyboubekeur.bsky.social Compute graphics researcher, Senior Director of Adobe Research Paris, Professor at Ecole Polytechnique & Professor (on leave) at Telecom Paris. Views are mine. https://research.adobe.com/person/tamy-boubekeur/
Xor @xordev.com Building FragCoord.xyz
xordev.com
Susie Dent @susiedentwords.bsky.social Always in the Corner
Falco Girgis @falcogirgis.bsky.social Sega Dreamcast developer on a quest to correct the timeline of video gaming history. Working on the modern, open-source indie DC SDK and library OS, KallistiOS.
Craig Kolb @craigkolb.net Rendering research @ NVIDIA by day, computational astrophotography by night. ex-Pixar, Intel, startups, Stanford, Princeton. "Literally the worst Dad EVER!!!11!”
https://github.com/cek
Christoph Kubisch @pixeljetstream.bsky.social NVIDIA Developer Technology Engineer. Past game & tech artist, quake2/3 mods (CrazyButcher). Personal account, speaking for myself. he/him
Jason Turner @lefticus.bsky.social C++ Developer, Trainer, Speaker, YouTuber
https://www.youtube.com/@cppweekly
Jim Al-Khalili @jimalkhalili.bsky.social Jim Al-Khalili CBE FRS. Academic, author, broadcaster. Distinguished Emeritus Professor of Physics @UniofSurrey,
https://jimal-khalili.com
https://www.youtube.com/@UnbaffledScience
Clément Grégoire @lectem.bsky.social French C++ developer, consultant & co-founder @ siliceum.
Performance optimization, multithreading, rendering APIs and game engines.
I know too much about Webkit and JS for my own good.
I do reverse engineering for fun!
Karl Schmidt @karlschmidt.net Strategic Technology Advisor. I help creatives bring their visions to life.
Former cofounder of Gasket Games, former Relic Entertainment, DeNA, Mobify engineering leader
karlschmidt.net
debugbetter.com
Bruce "86 47" Dawson @randomascii.bsky.social Retired tech-nerd. Unicyclist, kiteboarder, juggler, hiker, plays tennis and pickleball, advocates for pedestrian/cyclist safety. Windows ETW expert. LGBTQ supporter. Vancouver, BC
he/him
https://randomascii.wordpress.com/
Rohan Mehalwal @rmehalwal.bsky.social All things DX12 & Ray Tracing at AMD!
Osvaldo Pinali Doederlein @opinali.com Sci-Fi, Gaming, PC hardware, Tech | Unoptimized code is the root of all evil | twitter.com/opinali | http://medium.com/@opinali
Wilhem Barbier @wbrbr.bsky.social Graphics engineer, currently working on Marmoset Toolbag. Previously: PhD @ IRIT, R&D intern @ Adobe, Unity
Shannon Woods 🦡🖥️👾 @shannonin3d.bsky.social SIMD Sorceress
💼: Slang at NVIDIA: https://shader-slang.com
Slang WG Chair, Khronos
Past: Chrome, Android graphics at Google, 3D APIs at Transgaming
Fun: guitar/vox w/ https://youtube.com/@courtneysshotgunshack
👫: @meggsomatic.tv
Tomek Czajecki @tchayen.com EM @expo.dev working on EAS product infrastructure
I blog about my hobbies – a mix of graphics programming and gamedev – see tchayen.com
Andreas Geiger @andreasgeiger.bsky.social Professor, University of Tübingen @unituebingen.bsky.social.
Head of Department of Computer Science 🎓.
Faculty, Tübingen AI Center 🇩🇪 @tuebingen-ai.bsky.social.
ELLIS Fellow, Founding Board Member 🇪🇺 @ellis.eu.
CV 📷, ML 🧠, Self-Driving 🚗, NLP 🖺
Vision and Graphics Trends @si-cv-graphics.bsky.social Trending papers in Vision and Graphics on www.scholar-inbox.com.
Scholar Inbox is a personal paper recommender which keeps you up-to-date with the most relevant progress in your field. Follow us and never miss a beat again!
Steve Wozniak @stevewoz.bsky.social Apple co-founder, dog lover, speaker
JCGT announcements @jcgt-announce.bsky.social Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
Martin Ecker @martinecker.bsky.social Senior Technical Director at High Moon Studios/Activision working on Call of Duty. Hobby guitarist. Originally from Austria now in San Diego. Opinions are my own!
Pekka Väänänen @pekkavaa.bsky.social Avid reader, computer graphics fan and atmospheric jungle beats enjoyer. Demoscene: cce/Peisik.
Blog at https://30fps.net/
Kat @compositionkat.bsky.social Once upon a time a girl wanted to create, and then she did.
Composing:
- Games
- Philosophy disguised as a fantasy novel
- Running a worm business
- Art in all forms
Here, take this: https://compkat.carrd.co
Selzero @selzero.bsky.social Potty mouthed tourist android from the dystopian cyberpunk future
The Onion @theonion.com America’s Finest News Source. A @globaltetrahedron.bsky.social subsidiary.
Get the paper delivered to your door: membership.theonion.com
Join The Onion Newsletter: https://theonion.com/newsletters/
Victor Apihtin @xroft666.bsky.social All-round Unity developer with passion for gfx.
Previously worked on Airhead and Fimbul. My opinions are small.
Casual Garage Coder @casualgaragecoder.com Indie game developer.
https://casualgaragecoder.com
Support me on:
https://ko-fi.com/casualgaragecoder
Meghann O'Neill @firkraags.bsky.social Formerly of PC Powerplay and various other places. Freelance game reviewer. Connecting with game devs, but not having a lot of time for social media ... Tell me about your game. (PS. I am not Peter Morgan. 😂)
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Ken Shirriff @righto.com Computer history. Reverse-engineering old chips. Restored Apollo Guidance Computer, Alto. Ex-Google, Sun, Msft. So-called boffin.
Carl Bateman @carlbateman.bsky.social Creative Coder for hire--mostly web stuff.
ex IBM
https://carlbateman.com/webgl/
Chris Offner @chrisoffner3d.bsky.social Student Researcher @ RAI Institute, MSc CS Student @ ETH Zurich
visual computing, 3D vision, spatial AI, machine learning, robot perception.
📍Zurich, Switzerland
Lynn #SaveHytale @scarak.bsky.social 👾 Third Year Game Programming student at BUas
✨ Interested in graphics/ray tracing :]
🐰 Infinite supply of bunny pictures
🌸 video gamez https://stdlynn.itch.io/
Tim Gfrerer @tgfrerer.bsky.social mostly graphics - independent realtime graphics programmer, designer, artist. Sparkles mean Sparkles.
Nic McConnell @mcconnell.bsky.social Bayou Billy fan account.
Runs @instructionderby.bsky.social
Instruction Derby: A video game manual stream!
Wednesdays at noon Pacific
twitch.tv/nicmcconnell
He/him
Works in games doing Age Ratings
The posts? The opinions? My own
Eric @ericasco.bsky.social Professional technology wrangler. Recreational smartass. Interested in things.
Ian Dunt @iandunt.bsky.social Journalist. Author. Podcaster. Liberal extremist.
Silvia Sellán @silviasellan.bsky.social Assistant Professor of Computer Graphics and Geometry Processing at Columbia University https://www.cs.columbia.edu/~silviasellan/
Amir Vaxman @amirvaxman-dgp.bsky.social Geometry processor, discrete differentiator of geometry, mesher, directional fielder, finite elementor, and reconstructor. Reader (Associate professor) @ School of Informatics @ University of Edinburgh
Tim Davison ᯅ @timd-ca.bsky.social Scientist • Apple Design Awards Finalist • CellWalk
computer graphics • phd • biology • visionOS
Tobias A. Franke @thefranke.bsky.social Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.
https://tobias-franke.eu/
Ihor Szlachtycz 🇺🇦 @iszlachtycz.bsky.social DevTech at AMD. All opinions are my own and do not reflect that of my employer. In Canada
Rémy Bouquet @nehon.bsky.social Lead Rendering Programmer at Epic Games for Sketchfab / Fab
Gaming / Role Playing
Wenzel Jakob @wjakob.bsky.social Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
Ivo Pavlík @ivopavlik.bsky.social
Dara O Briain @daraobriain.bsky.social Yep, that one.
@fryrsquared.bsky.social @fryrsquared.bsky.social
Pablo Zurita @pzurita.bsky.social Principal Rendering Engineer. Opinions are my own.
Blog: https://irradiance.ca
Sean Barrett @nothings.bsky.social 🏳️🌈 ally, BLM, gamedev (Thief, Promesst), original Indie Game Jam cofounder, popularized C header-file-only libs w/stb. he/him
Larry, I'm on DuckTales.
https://nothings.org
ChristinaC.🏳️🌈🏳️⚧️ @christinacoffin.bsky.social Ex-AAA Rendering+Optimisation Programmer
TechArtist, Designer. Stylized Art.
#indiedev #gamedev 🏳️⚧️
Shader Illusionist
AssassinsCreed2 / FarCry2 / BF3 / MidnightClub 2+3
#NoAI
She/Her
SoCal girl living in 🇸🇪
mastodon.gamedev.place/@ChristinaCoffin
Michele Fabbri @ab3.net 2D vector graphics rendering engines R&D @ www.mazatech.com
👉 Atheist • Europeist • Nerd
#computational #geometry • #graphics #algorithms • #OpenVG • #SVG • #generative #AI • #demoscene • #retrocomputing • #boardgames • #18XX • #scifi
From Italy 🇮🇹
Towaki Takikawa @yongyuanxi.bsky.social outerport.com (yc s24)
former research scientist @ nvidia
systems, ml, graphics, llms, and data
personal web: tovacinni.github.io
Paul-Jan @paul-jan.bsky.social Owner of Epona Labs. Demoscene as The Watcher^TUHB. The best experiments go *boom*.
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Andrew Meggs @meggsomatic.tv Rendering, game engines, scalability, gratuitous over-engineering || 💼 ̶A̶v̶a̶t̶a̶r̶ GenAI Assets @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Occasional retro/indie toys || 👫 @shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)